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  ModView Tutorial
This Page has been viewed 35188 times since March 2004!
How to use ModView by Inyri


Tools you will need:
  1. If you haven't, download ModView here: http://jediknight2.filefront.com/file/ModelingSkinning_Guide_and_Tools;18807
  2. ModView is a very picky application. It requires a specific file structure to run properly, as well as a bunch of files. I'll guide you through the setup process in another step-by-step method.
    1. Make a folder called "base" anywhere on your PC. You may use your Jedi Academy base folder, if you wish.
    2. Make a folder, inside "base", called "models".
    3. Make a folder, inside "models", called "players".
    4. Open Pakscape, and open "assets1.pk3" which is located in your Jedi Academy base folder.
    5. In the models/players directory of assets1.pk3, find a folder called "_humanoid". Copy this folder into the players folder you made.
    6. Open the PK3 of whatever model you've chosen to look at. For this tutorial, we'll use the luke model. Go into models/players of the assets1.pk3 and copy the "luke" folder into your players folder that you made.
  3. Now that we have our computer set up to run ModView, let's look at the model. Go into the luke folder (on your PC, not in Pakscape; you can close Pakscape now, in fact) and click on "model.glm". This is our model file, which ModView will show. When ModView opens, there may be some error messages about shaders or caps. You can ignore those.
  4. Look at the model. If you've done everything correctly, you should be able to see it. ModView is ideal for skinning, except for the fact that in-game you will see the model at a much lower resolution, so it won't look quite the same. However, that fact does not mean you should skimp on the details.
  5. So now you want to edit Luke. Edit his texture files (targas and jpegs) any way you want. Now you want to see your changes. Make sure your textures are saved, then go back into ModView. There is a small button at the top with an oval on it and the letters "TEX". Click this to update your textures.

Voila, those are the ModView basics. Here are some other helpful hints.
  • ModView will show any supported model performing all in-game animations. You can press the play button to view them from start to finish, or use the collapsable tree on the left to view individual animation sequences. This can be helpful for choosing new/alternate animations.
  • The button just left of the "TEX" button is the "best fit to screen" button. In case you lose your model somewhere, you can click that button to bring it back to the center of the viewscreen.

Mouse Navigation of Preview:
Left click: rotate
Right click: zoom
Alt + Left click: pan

Average User Rating: 6.3
Number of Votes: 20


User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 52 | Last comment: 11-30-2008 at 01:59

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Go Inyri! - Posted by: Innocent_Hawk (Member) on 10-18-2006 at 22:12

 Expand#2 - Posted by: kalivon (Member) on 10-24-2006 at 16:11

 Expand#3 - help - Posted by: JK2_ROKS (Member) on 10-27-2006 at 07:54

 Expand#4 - Max Qpath - Posted by: Tiro1000 (Member) on 10-29-2006 at 01:35

 Expand#5 - Posted by: Kouen (Member) on 10-29-2006 at 07:21

 Expand#6 - open??? - Posted by: swtrooper (Member) on 11-01-2006 at 09:07

 Expand#7 - help - Posted by: WyJedi (Member) on 11-11-2006 at 10:17

 Expand#8 - Posted by: InyriForge (Member) on 11-23-2006 at 22:06

 Expand#9 - this is so hard!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! plz help me!!!!!!!!!!! - Posted by: manualkiller (Member) on 11-26-2006 at 10:23

 Expand#10 - Posted by: Kewl101 (Member) on 11-26-2006 at 19:02

 Expand#11 - OMG HELP!!!!!!!!!! - Posted by: Rix000 (Member) on 12-01-2006 at 15:42

 Expand#12 - Posted by: Kouen (Member) on 12-01-2006 at 16:19

 Expand#13 - I need help too - Posted by: Darth_Shicix (Member) on 12-02-2006 at 07:51

 Expand#14 - Posted by: sadmanZERO (Member) on 12-06-2006 at 15:52

 Expand#15 - Thankyou!!!!!!!!!! - Posted by: Loofahmizer (Member) on 12-06-2006 at 21:22

 Expand#16 - Mod View and PakScape PROBLEM!!! - Posted by: master_wookovar (Member) on 12-12-2006 at 16:54

 Expand#17 - Too many bones - Posted by: Alkaiser_PD (Member) on 12-23-2006 at 15:19

 Expand#18 - Posted by: SuperDuperMegaManMario (Member) on 12-30-2006 at 20:54

 Expand#19 - Posted by: SuperDuperMegaManMario (Member) on 12-30-2006 at 20:55

 Expand#20 - SORRY - Posted by: SuperDuperMegaManMario (Member) on 12-30-2006 at 20:55

 Expand#21 - Problems Arise - Posted by: MrRanky (Member) on 01-16-2007 at 15:13

 Expand#22 - Posted by: Kouen (Member) on 01-16-2007 at 15:45

 Expand#23 - WTF - Posted by: DJEDarthYoda (Member) on 02-05-2007 at 17:28

 Expand#24 - Posted by: Jedi95 (Member) on 02-21-2007 at 21:37

 Expand#25 - Internet Downloading Problem - Posted by: hovor8 (Member) on 04-11-2007 at 14:32

 Expand#26 - Posted by: hrc_bob (Member) on 04-18-2007 at 05:39

 Expand#27 - ... - Posted by: Modsec1 (Member) on 05-14-2007 at 16:09

 Expand#28 - Weapon in Modview? - Posted by: Azatha (Member) on 05-19-2007 at 12:31

 Expand#29 - Posted by: hrc_bob (Member) on 05-20-2007 at 06:01

 Expand#30 - oooooooooooooookay? - Posted by: werewolf430 (Member) on 05-21-2007 at 06:55

 Expand#31 - in response to azatha - Posted by: werewolf430 (Member) on 05-25-2007 at 14:11

 Expand#32 - Gmax question - Posted by: ElenOhta (Member) on 05-29-2007 at 18:26

 Expand#33 - Exceeds MAX QPATH - Posted by: LAZA (Member) on 06-24-2007 at 07:33

 Expand#34 - Posted by: InyriForge (Member) on 06-24-2007 at 11:06

 Expand#35 - How Do You Add Like a Jedi Robe to a Model - Posted by: DUMB4SS (Member) on 07-01-2007 at 05:47

 Expand#36 - None - Posted by: Silver_Wolf_ (Member) on 08-08-2007 at 19:49

 Expand#37 - Posted by: Tarwacca (Member) on 08-25-2007 at 13:55

 Expand#38 - Posted by: computernerd (FileFront Network Staff) on 08-26-2007 at 19:06

 Expand#39 - Confusing Error - Posted by: Beasty194 (Member) on 09-06-2007 at 16:46

 Expand#40 - Posted by: Beasty194 (Member) on 09-11-2007 at 07:39

 Expand#41 - Posted by: pra_viilon (Member) on 09-27-2007 at 03:45

 Expand#42 - cant find file - Posted by: church50011 (Member) on 10-19-2007 at 18:05

 Expand#43 - cancel that - Posted by: church50011 (Member) on 10-19-2007 at 22:37

 Expand#44 - thanks - Posted by: church50011 (Member) on 10-19-2007 at 22:44

 Expand#45 - need help - Posted by: church50011 (Member) on 10-19-2007 at 22:49

 Expand#46 - Posted by: computernerd (FileFront Network Staff) on 01-13-2008 at 18:56

 Expand#47 - Wow! - Posted by: Jk3_GeEk (Member) on 03-08-2008 at 09:35

 Expand#48 - help - Posted by: Praetorian999 (Member) on 05-05-2008 at 14:34

 Expand#49 - Weapon Editing - Posted by: Zilgo_and_Elf (Member) on 05-26-2008 at 11:34

 Expand#50 - Posted by: Cloudstrife56 (Member) on 07-28-2008 at 10:36

 Expand#51 - max qpath - Posted by: KraZkleb (Member) on 10-10-2008 at 20:48

 Expand#52 - Sum it up - Posted by: turos (Member) on 11-30-2008 at 01:59



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