[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Jedi Knight 3
File Search






 Jedi Knight 3
 » FAQ
 » Cheats
 » About JK3
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Skins
    - Scripts and Binds
    - Utilities
 » Tutorials

 Jedi Knight 2
 » FAQ
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Patches
    - Scripts & Binds
    - Skins
    - Utilities
 » Tutorials

 The Files
 » File Browser
 » File Search
 » Submit Files
 » Submission Rules
 » Plagiarism Policy

 The News
 » News
 » News Archive
 » Submit News

 Features
 » JKFiles Uncut
 » Hall Of Fame
 » Modder Interviews

 The Community
 » Links
 » JK2 Forums
    - JK2 General
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » JK3 Forums
    - JK3 General
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive

 The Site
 » Latest Poll
 » About
 » Staff
 » Apply To Volunteer
 » Contact





  ModView Tutorial
This Page has been viewed 55,899 times
How to use ModView by Inyri


Tools you will need:
  1. If you haven't, download ModView here: http://jediknight2.filefront.com/file/ModelingSkinning_Guide_and_Tools;18807
  2. ModView is a very picky application. It requires a specific file structure to run properly, as well as a bunch of files. I'll guide you through the setup process in another step-by-step method.
    1. Make a folder called "base" anywhere on your PC. You may use your Jedi Academy base folder, if you wish.
    2. Make a folder, inside "base", called "models".
    3. Make a folder, inside "models", called "players".
    4. Open Pakscape, and open "assets1.pk3" which is located in your Jedi Academy base folder.
    5. In the models/players directory of assets1.pk3, find a folder called "_humanoid". Copy this folder into the players folder you made.
    6. Open the PK3 of whatever model you've chosen to look at. For this tutorial, we'll use the luke model. Go into models/players of the assets1.pk3 and copy the "luke" folder into your players folder that you made.
  3. Now that we have our computer set up to run ModView, let's look at the model. Go into the luke folder (on your PC, not in Pakscape; you can close Pakscape now, in fact) and click on "model.glm". This is our model file, which ModView will show. When ModView opens, there may be some error messages about shaders or caps. You can ignore those.
  4. Look at the model. If you've done everything correctly, you should be able to see it. ModView is ideal for skinning, except for the fact that in-game you will see the model at a much lower resolution, so it won't look quite the same. However, that fact does not mean you should skimp on the details.
  5. So now you want to edit Luke. Edit his texture files (targas and jpegs) any way you want. Now you want to see your changes. Make sure your textures are saved, then go back into ModView. There is a small button at the top with an oval on it and the letters "TEX". Click this to update your textures.

Voila, those are the ModView basics. Here are some other helpful hints.
  • ModView will show any supported model performing all in-game animations. You can press the play button to view them from start to finish, or use the collapsable tree on the left to view individual animation sequences. This can be helpful for choosing new/alternate animations.
  • The button just left of the "TEX" button is the "best fit to screen" button. In case you lose your model somewhere, you can click that button to bring it back to the center of the viewscreen.

Mouse Navigation of Preview:
Left click: rotate
Right click: zoom
Alt + Left click: pan

Average User Rating: 6.1
Number of Votes: 36


User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 54 | Last comment: 10-30-2011 at 04:51

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Go Inyri! - Posted by: Innocent_Hawk (Member) - 10-18-2006 at 20:12

 Expand#2 - Posted by: kalivon (Member) - 10-24-2006 at 14:11

 Expand#3 - help - Posted by: JK2_ROKS (Member) - 10-27-2006 at 05:54

 Expand#4 - Max Qpath - Posted by: Tiro1000 (Member) - 10-29-2006 at 00:35

 Expand#5 - Posted by: Kouen (Member) - 10-29-2006 at 05:21

 Expand#6 - open??? - Posted by: swtrooper (Member) - 11-01-2006 at 07:07

 Expand#7 - help - Posted by: WyJedi (Member) - 11-11-2006 at 08:17

 Expand#8 - Posted by: InyriForge (Member) - 11-23-2006 at 20:06

 Expand#9 - this is so hard!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! plz help me!!!!!!!!!!! - Posted by: manualkiller (Member) - 11-26-2006 at 08:23

 Expand#10 - Posted by: Kewl101 (Member) - 11-26-2006 at 17:02

 Expand#11 - OMG HELP!!!!!!!!!! - Posted by: Rix000 (Member) - 12-01-2006 at 13:42

 Expand#12 - Posted by: Kouen (Member) - 12-01-2006 at 14:19

 Expand#13 - I need help too - Posted by: Darth_Shicix (Member) - 12-02-2006 at 05:51

 Expand#14 - Posted by: sadmanZERO (Member) - 12-06-2006 at 13:52

 Expand#15 - Thankyou!!!!!!!!!! - Posted by: Loofahmizer (Member) - 12-06-2006 at 19:22

 Expand#16 - Mod View and PakScape PROBLEM!!! - Posted by: master_wookovar (Member) - 12-12-2006 at 14:54

 Expand#17 - Too many bones - Posted by: Alkaiser_PD (Member) - 12-23-2006 at 13:19

 Expand#18 - Posted by: SuperDuperMegaManMario (Member) - 12-30-2006 at 18:54

 Expand#19 - Posted by: SuperDuperMegaManMario (Member) - 12-30-2006 at 18:55

 Expand#20 - SORRY - Posted by: SuperDuperMegaManMario (Member) - 12-30-2006 at 18:55

 Expand#21 - Problems Arise - Posted by: MrRanky (Member) - 01-16-2007 at 13:13

 Expand#22 - Posted by: Kouen (Member) - 01-16-2007 at 13:45

 Expand#23 - WTF - Posted by: DJEDarthYoda (Member) - 02-05-2007 at 15:28

 Expand#24 - Posted by: Jedi95 (Member) - 02-21-2007 at 19:37

 Expand#25 - Internet Downloading Problem - Posted by: hovor8 (Member) - 04-11-2007 at 12:32

 Expand#26 - Posted by: hrc_bob (Member) - 04-18-2007 at 03:39

 Expand#27 - ... - Posted by: Modsec1 (Member) - 05-14-2007 at 14:09

 Expand#28 - Weapon in Modview? - Posted by: Azatha (Member) - 05-19-2007 at 10:31

 Expand#29 - Posted by: hrc_bob (Member) - 05-20-2007 at 04:01

 Expand#30 - oooooooooooooookay? - Posted by: werewolf430 (Member) - 05-21-2007 at 04:55

 Expand#31 - in response to azatha - Posted by: werewolf430 (Member) - 05-25-2007 at 12:11

 Expand#32 - Gmax question - Posted by: ElenOhta (Member) - 05-29-2007 at 16:26

 Expand#33 - Exceeds MAX QPATH - Posted by: LAZA (Member) - 06-24-2007 at 05:33

 Expand#34 - Posted by: InyriForge (Member) - 06-24-2007 at 09:06

 Expand#35 - How Do You Add Like a Jedi Robe to a Model - Posted by: DUMB4SS (Member) - 07-01-2007 at 03:47

 Expand#36 - None - Posted by: Silver_Wolf_ (Member) - 08-08-2007 at 17:49

 Expand#37 - Posted by: Tarwacca (Member) - 08-25-2007 at 11:55

 Expand#38 - Posted by: computernerd (Staff) - 08-26-2007 at 17:06

 Expand#39 - Confusing Error - Posted by: Beasty194 (Member) - 09-06-2007 at 14:46

 Expand#40 - Posted by: Beasty194 (Member) - 09-11-2007 at 05:39

 Expand#41 - Posted by: pra_viilon (Member) - 09-27-2007 at 01:45

 Expand#42 - cant find file - Posted by: church50011 (Member) - 10-19-2007 at 16:05

 Expand#43 - cancel that - Posted by: church50011 (Member) - 10-19-2007 at 20:37

 Expand#44 - thanks - Posted by: church50011 (Member) - 10-19-2007 at 20:44

 Expand#45 - need help - Posted by: church50011 (Member) - 10-19-2007 at 20:49

 Expand#46 - Posted by: computernerd (Staff) - 01-13-2008 at 16:56

 Expand#47 - Wow! - Posted by: Jk3_GeEk (Member) - 03-08-2008 at 07:35

 Expand#48 - help - Posted by: Praetorian999 (Member) - 05-05-2008 at 12:34

 Expand#49 - Weapon Editing - Posted by: Zilgo_and_Elf (Member) - 05-26-2008 at 09:34

 Expand#50 - Posted by: Cloudstrife56 (Member) - 07-28-2008 at 08:36

 Expand#51 - max qpath - Posted by: KraZkleb (Member) - 10-10-2008 at 18:48

 Expand#52 - Sum it up - Posted by: turos (Member) - 11-29-2008 at 23:59

 Expand#53 - Posted by: SkizoDesann (Member) - 08-17-2010 at 13:49

 Expand#54 - What does this mean - Posted by: Aerrow2007 (Member) - 10-30-2011 at 04:51



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this Document please:


 Latest Files
 » 187th Legion Ski.. (1.0)
 » JK2/JKA Server b.. (1.1)
 » Project Digimon (1.22)
 » Underwater base (1.1)
 » Kill the Mutant.. (1.72)
 » Home of the Grey.. (1.0)
 » Stargate Beta S.. (v0.7)
 » Darth Ciltress' .. (1.0)
 » Serenity - Fire.. (0.00)
 » Trap 2 (1.0)

 Latest News
 » Weekly Poll Results ..
 » New ForceMod III Ad..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Raven Software Relea..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.1725 seconds using 8 MySQL queries and 15 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Jedi Knight Files materials is subject to certain Terms & Conditions.
TM & © 2014 Activision. All rights reserved. Jedi Knight and related marks are trademarks of Activision, Inc. All rights reserved.