
|
 |

|
 |
| Zanzibar - File Description |
 |
Description: Is anyone familiar with Zanzibar from Halo? Well, Melkor just rebuilt the map into JA for your enjoyment.
The map looks accurate from what I remember. The center of the map contains a huge tri-vane in a large arch that turns due to some scripts, and on certain parts of the map there are smaller vanes. The map is completely walled in on three sides, with a beach on the fourth.
Lets start with the benefits. The map is accurate as said above, and there are new textures/effects. There¡¦s a new model for a palm tree, which I liked. The author put some interesting effects, like crows in the sky and the foam in the water. Two things I liked that were from the original map was that they included turrets (still JA turrets instead of Halo ones but they still work) and also there were those pesky exploding barrels (watch it when they explode, they pack a punch!).
Losses are both obvious and hidden. First, in the beach area there is a huge invisible wall (I hate invisible walls) If possible, there could be something else (similar to the trigger for vehicles that turn you back around). On one point of the wall, with force jump you can jump over the wall and walk UNDER the map! That¡¦s not supposed to happen. If you have invisible walls, put them here. Plus, on the turbines, if you jump in front of them or near them, they stop. I would love if they either carry you or crush you. One last thing is that the weapons should be more spread out instead of clumped in one or two areas. If you want a specific map (sniper-, explosives-, assault-, or saber-only) then just put the weapons you want in (this would be a great grenade and assault guns map, like the original). My last complaint is that the noises and music are there but don¡¦t work.
Summary: Good map construction, some things to work on for a new version!
(>ZemmurkTrooper<)
New Music/Sounds: Yes
New Textures: Yes
Bot Routing: No
Custom Models: Yes
| |
 |
  | 
|  | | Zanzibar - Screenshots |  | Screenshots: |  |   | 
|  | | Zanzibar - Readme |  | Readme File: -=[:::::::::::::::::::::::::]=-
JKA - MAPA
ZANZIBAR
-=[:::::::::::::::::::::::::]=-
INFORMACION DEL ARCHIVO
Nombre del Archivo: Zanzibar [by m3lk0r].pk3
Tamaño del Archivo: 29,7 MB (31.233.261 bytes)
Fecha del Archivo: 15/09/2006
Mapas del Archivo: Zanzibar.bsp
INFORMACION DEL AUTOR
Nick del Autor: Maestro Melkor
Edad del Autor: 19
Nombre del Autor: Victor Hernandez Bermejo
e-mail del Autor: mailtomelkor@gmail.com
web del autor: http:\\www.melkor.esp.st
INFORMACION DEL MAPA
Nombre del Mapa: Zanzibar.bsp
Tipo del Mapa: FFA - TEAM - DUEL
Modelos Nuevos: SI
Sonido Nuevo: SI
Musica Nueva: SI
Texturas Nuevas: SI
Botroutes: SI
Luces: SI
Shaders: SI
Scripts: SI
DESCRIPCION DEL MAPA
Este mapa esta basado en un mapa Multijugador del videojuego HALO 2 de igual nombre. Tanto las similitudes como las diferencias entre ambos mapas son claras para cualquiera que haya jugado en los dos mapas, pero dichas diferencias no se deben a errores mios, son intencionados ya que en todo mapa siempre hay algo que se puede mejorar (o por lo menos algo que a cada uno de nosotros nos gustaria que fuera diferente). Esto no es más que una aclaración ya que en otra adaptación de un mapa que hice recibí bastantes críticas por ese motivo: YO NO CLONO O COPIO MAPAS
Una vez dicho esto pasaré a la descripción del mapa: Zanzibar es una central heolica del siglo XXV situada en la isla Zanzibar (pais Africano). El mapa consiste en una cala o pequeña playa con unos edificios medio en ruinas que dan acceso a la centra electrica. La centra consta de dos edificos y unas enormes helices girando. El edificio más pequeño (el que esta junto a la helices) es un edificio de mantenimiento de la helices, mientras que el grande es la central electrica en la que se transforma la energia cinética de las helices por energia electrica.
En este mapa he introducido algunos de los elementos que mas me gustan de jugar en los mapas, como por ejemplo los conductos de ventilación a los que se accede rompiendo una rejilla, elementos que se mueven al romper objetos (la plataforma junto a las helices cae al romper la barra oscura que la sujeta) o los pajaros que vuelan sobre la playa.
MAS INFORMACION
La musica del mapa es del juego de Xbox HALO 2. El tema se llama "Remembrance", compuesto por Martin O'Donell
En el mapa hay un modelo nuevo creado por mi. El modelo consiste en una palmera (con muchos poligonos, por lo que si la usais os recomiendo que introduzcais los modelos al final para que no se ralentice el programa)
AGRADECIMIENTOS
Gracias a mi amigo Pedro.
Gracias JKSPAMAPS.
Gracias a JK2FILES.com.
INSTALACION
Copia el archivo .pk3 en tu fichero del juego /gamedata/base/
--------------------------------------------------
ESTA MODIFICACION NO HA SIDO HECHA, DISTRIBUIDA O PROMOCIONADA POR ACTIVISION, RAVEN O LUCAS ARTS ENTERTAIMENT COMPANY LLC. ELEMENTS TM & LUCAS ARTS ENTERTAIMENT COMPANY LLC Y/O SUS LICENCIAS.
--------------------------------------------------
-=[:::::::::::::::::::::::::]=-
JKA - MAP
ZANZIBAR
-=[:::::::::::::::::::::::::]=-
FILE INFORMATION
File Name: Zanzibar [by m3lk0r].pk3
File Size: 29,7 MB (31.233.261 bytes)
File Data: 15/09/2006 (day-month-year)
File Maps: Zanzibar.bsp
AUTHOR INFORMATION
Author Nick: Master Melkor
Author Name: Victor Hernandez Bermejo
Author Age: 19
Author e-mail: mailtomelkor@gmail.com
Author website: http:\\www.melkor.esp.st
MAP INFORMATION
Map name: Zanzibar.bsp
Map type: FFA - TEAM
New Models: YES
New Sound: YES
New Music: YES
New Textures: YES
Botroutes: YES
Lights: YES
Shaders: YES
Scriptis: YEs
MAP DESCRIPTION
Like my map HALO: Headlong, this is a map based in another MP map of the game HALO 2. The map consists in a beach with some ruins and a eolic power station. There are two builgings and 3 big sails.
MORE INFORMATION
The music in the map is from the game HALO 2. The song is called "Remembrance" composed by Martin O'Donell.
There are a new model, a plam tree. The palm is made with a lot of polygons, so if you are going to use it in your maps add the model at the end.
GREETINGS
To my friend Pedro
To JKSPAMAPS
To JK2FILES.com
--------------------------------------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
-------------------------------------------------- |  |

 |

|
 |
| Zanzibar - File Download Options |
 |
Primary Download Locations:
|
 |

 |

|
 |
| Zanzibar - User Comments |
 |
|
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.
Total comments: 24 | Last comment: 01-19-2008 at 22:43 Click the symbol to expand all comments (view full comments)

























When posting comments, you must follow these rules:- No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
- No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
- No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
- No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
- No Attacks / Retaliation of any kind against a member, or group of members.
- Please do not advertise for other sites or forums here.
- Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time. Now enjoy yourself and behave!
|
 |
|

|