[Register] [757655 Members] [93650 Online; 662 Members, 92988 Guests]  
Jedi Knight 3
File Search





Jedi Knight 3: Jedi Academy Downloads > Maps > Free For All:
Yalara Roleplay (1.0)
Filename: yalara.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
29.86 MB
1.0
Ki_Adi_Mundi
3880
07-31-2008
Jedi Knights: Jedi Academy
Maps > Free For All


Average User Rating: 8.2
Number of Votes: 35
Related Files:
Latest 5 Maps > Free For All:
- Renaissance Academy (Beta)
- Expedition (1.6)
- RK Oriental Virtue
- GoldenEye Caverns (1.0)
- Space FFA (0.8)

1 Other Files by Ki_Adi_Mundi:
- Taris RP (0.9)


 Jedi Knight 3
 » FAQ
 » Cheats
 » About JK3
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Skins
    - Scripts and Binds
    - Utilities
 » Tutorials

 Jedi Knight 2
 » FAQ
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Patches
    - Scripts & Binds
    - Skins
    - Utilities
 » Tutorials

 The Files
 » File Browser
 » File Search
 » Submit Files
 » Submission Rules
 » Plagiarism Policy

 The News
 » News
 » News Archive
 » Submit News

 Features
 » JKFiles Uncut
 » Hall Of Fame
 » Modder Interviews

 The Community
 » Links
 » JK2 Forums
    - JK2 General
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » JK3 Forums
    - JK3 General
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive

 The Site
 » Latest Poll
 » About
 » Staff
 » Apply To Volunteer
 » Contact





Yalara Roleplay (1.0) - File Description  


Tech: 7
Quality: 6
Creativity: 9
Size vs. Usefulness: 9

Overall Rating: 7.8

Description:
I consider myself a fairly hardcore roleplayer - It's just about the only thing I do in JA and the only thing I do in any multiplayer game. Now I've heard of Yalara several times but I've never heard any details on it (I haven't concerned myself with it; I'm too busy playing Mandalorian) so I resorted to Wookieepedia! It had this gold mine of information to share with me. >_>

Quote:
Yalara was a primitive planet.

Jedi Master Broden Kel Verdox installed a cloaking device which kept the entire planet hidden. This was to protect the primitive civilization.

Darth Vader, however, sent Noghri there, who wiped out the indigenous population.

The Imperial Remnant, under the command of the Disciples of Ragnos, attempted to lay hands on the cloaking device. In order to avert this, Jedi Knight Jaden Korr destroyed the whole device.


WOW, THANKS FOR ALL THE INFORMATION. Uninformative jerks. =_= Anyway, on to the map. It is the author's first (Which impresses me) and last (Which saddens me) map. Fortunately the author has provided the source code for the map so if anyone else takes up the task of improving this work of art they have what they need. I'm also surprised at the quality of the map due to the relatively short time that it was created in. You start off in the spaceport, which is a wonderful area with two wonderful ships you can enter and run around in. They even have working laser cannons! My only qualm so far is the lack of spawning points. There is only one spawn point, so I can foresee many-a-spawn-kills on populated servers. Also in the starport you'll find a number of smaller ships and starfighters, some wonderful benches, vendor stalls, travel information, data terminals, and more. It is a very well-done depiction of a starport and it really gets you in the RP mood. Another great addition is the sound of a ship flying overhead or taking off every few seconds.

Continue through the big imposing door that is so familiar in many maps and you enter an area that seems very familiar if you've ever been in an airport. It is the 'waiting area with travel information and departure times and computers for employees and lots of benches' room. Very well done, again. Continue through the next door and you're greeted with an amazing scene (Very realistic and, once again, gets you in the mood for RP). If another. You come out to a winding ramp down to a bridge that extends over a river to a town. On your left is a massive waterfall and a cliff, and on your right is another cliff. When we enter the town we come across a marketplace-type district with more vendor stalls, clothing hanging up, and TVs on display (A lovely touch is a sparking TV that has fallen off the table and broken) Continue through the streets and you are travelling through more vendor stalls, plants, pop machines, benches, and signs. The architecture and setting of this town very much reminds me of Antioch (Both the real Medieval setting and the JKA map based off of it.)

In the town you'll come across a military base with all your essentials such as a prison, command room, armory, etc, a hotel, a cantina. Everything you'd expect and it is all very well done. My only problem is the lighting; rooms are very bright without any lighting source and it slightly dampens the immersion effect of the map. If you put in some lighting fixtures and added some shadows and whatnot, the rooms would be perfect. Also included is an old abandoned warehouse-type building that leads down to a dark room with sparse lighting, a bunch of crates, some wooden chairs, lots of weapons, and an entrance to the sewer. It's a perfectly done rebel/terrorist/criminal building. There's also a tram station, which is VERY well done and VERY well lit. It is quite possibly my favorite area of the map (My second favorite would be the criminal-warehouse.

There are several areas where you can enter the sewers and crawl around and even get to this outdoor scenic-ruins area. The textures here are rather repetitive and I feel like some swaying grass and more trees should be added to it. There's lots of things to explore, such as some caves and a temple and whatnot.

Overall this map is extremely successful at what it set out to accomplish - Be an immersive, complete map for RPers, and I can see that I'm going to love roleplaying on this map for a very long time. Another plus of it is that although it's such a complete, dense, and great map, it's not too big; it doesn't take forever to load like some maps (Cough Atlantica Cough) and thus will be able to be played on by many RPers. I didn't hear any music while I ran around the map but I checked in the PK3 file and there IS a music file, so the author tried to add some. The main problems of the map are the repetitive textures in some areas (Mainly the outdoors) and the poor lighting in some areas (Mainly indoors, such as in the hotel. Some areas however had spectacular lighting such as the Tram and the warehouse.) I STRONGLY suggest somebody to take up the task of improving this already spectacular map by improving the textures, lighting, and adding some music. I'd love to see a version two of this.

~Laam'inui



Yalara Roleplay (1.0) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Yalara Roleplay (1.0) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Yalara Roleplay!



Yalara Roleplay (1.0) - Readme  
Readme File:
________________________________________________________
General Information
________________________________________________________

Mapped by Cydon Prax' (Ki_Adi_Mundi on JK2Files)
X-Fire: boseprax
AIM: TitaniumSonic02

New Textures: Yes
New Sounds: No
New Models: No
New Scripts: No
Bot Routing: No
Gametypes: FFA

Brush Count: 4025
Entity Count: ~1100
Build Time: 1 month, 12 days. (Or a total of around 60 total hours)
________________________________________________________
Mappers Description/Comments:
________________________________________________________

Well, this map is an all-out roleplay dedicated map with no FFA or general combat in mind. I built it straight out from pre-made blueprints, designed for slight Star Wars realism rather than JKA fighting. I must stress to all whom download that this is my first map. The very first room I ever made in GTKRadiant is in this map, and I learned to map while making this roleplay map. This is mostly apparant by the square rooms and the bad lighting.

I created the map over a period of 50 or so days, and that ''speed-rushing'' is also visible in the map through the blocky walls and lack of curves and sophisticated mapping. Regardless, I hope this will serve as a long-term roleplay map for many communities. As for mapping, I found it to be far too tedious and unstable, so this will be my first and last map. Not wanting to completely rob the JKA Community of any potential, I went ahead and included the .map file and give anyone permission to use its contents how they see fit. I hope you enjoy.

________________________________________________________
Features/Roleplay Assets:
________________________________________________________

- A Cantina
- An upstairs casino/show floor
- A Base (With Jail, Command Room, Meeting Room, and Weapons Storage)
- A Hotel (Four Rooms)
- A House (Upstairs, Downstairs.)
- A Starport (2 Enterable Ships, droids, markets)
- An outdoor Market (Numerous items 'for sell')
- A Tram Station (Technically two)
- A Sewer System
- A underground abandoned weapons cache/hideout with easy escape
- A Small cave with a small scenic walk-through
- A crystal cave
- A large Temple


________________________________________________________
Installation:
________________________________________________________
Extract the contents of the .zip (Atlantica.pk3) into your Jedi Academy/GameData/Base directory.

For the .map file, place it in your Jedi Academy/GameData/Base/Maps directory.


________________________________________________________
Bugs:
________________________________________________________

- At the second area with the Temple, if you look up into the sky you can visibly see parts of the other map. After a few painstakingly long attempts to remedy this, including area-portal and caulking, the other area was still visible. In a future patch I will cover it up with an in orbit star destroyer.
- While walking through some doors, other doors will momentarily disappear or the screen will flicker. This is not a bug. This is due to the usage of area portal that is keeping the frame rates above 5.
- Some models are non-solid. Hopefully this won't be too much of a problem.
- There are numerous clipping issues or visible caulking through the map. I tried to get as much as possible, but the map grew too large for me to adequately repair every problem with my level of mapping.

________________________________________________________
Giving Credit:
________________________________________________________

Szico VII – A single, solitary Texture that proved more than helpful. Awesome mapper this man is.

Yami_Ryou and NAB622 for part of their cave prefab.

Morbid Angel for his merc_dropship. This ship was mainly what taught me to map as I did in this map; let that be an insult or compliment.

Hirato for his spaceship. Looks good, and taught me how to do sounds and effects. Good work.

Anyone else: Not sure whom else to thank. I’ll go ahead and thank all of those who supplied textures unwillingly – a lot of maps named their textures as the same folder name of ravensofts default textures, so in an attempt to avoid using other peoples textures I ended up grabbing theirs by mistake. Well, figuring far too late down the road what happened, I’ll thank those like SJC, Gil_Dagor (Who helped with my map in numerous ways, thanks for the advice), and others who named put their custom textures in /yavin and /bespin.

I’d also like to thank Beta Testers Holmes, Tyrael, Martin J, Kel, Zephyr, Dragon, and Ramos for looking through and catching most of the bugs I was too stupid to find. Thanks.

________________________________________________________
Source Files:
________________________________________________________

Source Files are included. I, the map maker, give any person(s), communities, sites, groups, etc, full rights to use the .map file in any way, shape, or form they see fit. As long as thanks are given not to me, but those whom I had to credit so as to not disservice them. Enjoy.

===========================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
===========================================================

~CydonPrax’


Yalara Roleplay (1.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 20 | Last comment: 02-05-2010 at 08:03

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Nice map. - Posted by: KryptoniteLlama (Member) - 07-31-2008 at 23:13

 Expand#2 - Thanks - Posted by: Ki_Adi_Mundi (Member) - 07-31-2008 at 23:58

 Expand#3 - Posted by: Ki_Adi_Mundi (Member) - 08-01-2008 at 00:01

 Expand#4 - Posted by: dynablade223 (Member) - 08-01-2008 at 00:59

 Expand#5 - Posted by: Ki_Adi_Mundi (Member) - 08-01-2008 at 01:18

 Expand#6 - Wanna have two... - Posted by: dontstopme (Member) - 08-01-2008 at 03:09

 Expand#7 - Appreciated job - Posted by: Dany87 (Member) - 08-01-2008 at 03:45

 Expand#8 - T.T! - Posted by: Penguin_Unit (Member) - 08-01-2008 at 07:48

 Expand#9 - Posted by: OandO (Member) - 08-01-2008 at 11:31

 Expand#10 - Posted by: Ki_Adi_Mundi (Member) - 08-01-2008 at 13:23

 Expand#11 - Posted by: Dragon_uk20002 (Member) - 08-01-2008 at 15:14

 Expand#12 - Looks great - Posted by: GrdAdmSenza (Member) - 08-01-2008 at 19:08

 Expand#13 - What? - Posted by: Penguin_Unit (Member) - 08-01-2008 at 20:55

 Expand#14 - Low FPS - Posted by: Ki_Adi_Mundi (Member) - 08-02-2008 at 02:10

 Expand#15 - Posted by: Penguin_Unit (Member) - 08-02-2008 at 07:40

 Expand#16 - Posted by: Cow_of_War (Member) - 08-02-2008 at 19:08

 Expand#17 - Posted by: predator_vs_alien (Member) - 08-03-2008 at 06:28

 Expand#18 - Keep it up - Posted by: TSENG_VII (Member) - 08-05-2008 at 05:10

 Expand#19 - Cydon - Posted by: Jadenn (Member) - 08-09-2008 at 14:59

 Expand#20 - Posted by: pra_viilon (Member) - 02-05-2010 at 08:03



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » Star Trek Jedi (1.00)
 » Star Trek Phase.. (1.00)
 » Tensa Zangetsu (v1)
 » Basilisc
 » Renaissance Yav.. (beta)
 » Nataria's Melee .. (1.0)
 » Renaissance Aca.. (Beta)
 » Expedition (1.6)
 » Stargate Jaffa P.. (1.0)
 » The Master's Las.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » POTD Validation Issues
 » Weekly Poll Results ..
 » Great News Everyone!!!
 » Weekly Poll Results ..
 » Good News Everyone!...
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.3495 seconds using 6 MySQL queries and 13 includes
Copyright © 2012 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Jedi Knight Files materials is subject to certain Terms & Conditions.
TM & © 2012 Activision. All rights reserved. Jedi Knight and related marks are trademarks of Activision, Inc. All rights reserved.