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Jedi Knight 3: Jedi Academy Downloads > Maps > Multiple Gamemodes:
Terminative 3 Home (2.0)
Filename: t3home22009.zip


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Version:
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Date Added:
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21.72 MB
2.0
Malak
6842
06-04-2009
Maps > Multiple Gamemodes


Average User Rating: 8.2
Number of Votes: 42
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Terminative 3 Home (2.0) - File Description  


Description:
Whoa, well first of all let me start off by saying that this file has the most number of screenshots sent in with it that I have ever seen in any file… ever! So I think that is one JKFiles record that has been broken today! wink

It’s good though that the author chose to show as much of the map as possible, because this is a pretty incredible map! This is basically one huge training map, designed to hone your skills ingame. Though this was obviously designed for the Term!native 3 community, this is definitely a map that I would recommend to any clan or gaming community. The logos and references to the Term!native 3 community are pretty unintrusive and I think the training features in this map would be a fantastic asset for any clan.

So, what kind of facilities does this map have? Well, one of my favourite features was the huge static training room, which features one of those rotating ‘jump & duck’ bars (though be careful not to get hit by it or you will be killed!) and various targets raging in size to test your aiming skills. It also has an area with two concentric circles, a small one inside of a larger one, with a button that spawns a Kyle in the center. The idea I think is that you have to use your saber skills to kill the Kyle bot without leaving the circles thus honing your close quarters combat skills. This is just one room though, which is accessed off a corridor, which is in turn accessed off the central hub, which leads to all the different areas.

Other features include a duel room, two bot training rooms and a jump training area where you can spawn Kyle bot’s which fly around the room in various ways, helping you to practice your jumping attacks. There is an area that has three corridors filled with that I presume to be water. In these corridors are platforms spaced at regular intervals, with the spacing getting wider in the next corridor along. This area is I presume a place to practice your jumping techniques and accuracy. If you fall short of the platforms however and land in the water, you will be teleported back to the beginning! Yet another room is the interestingly named ‘Mysterious Pit’ room. Basically this features a big pit that opens up in the floor and, via the use of multiple buttons on the wall, you can customise with platforms and walkways that extend out into the pit to create a tailor-made duelling area!

There is also kind of secret ‘council room’ type area. This last area has a very nifty method for accessing it… it has a combination lock! Outside of the doors to the ‘restricted area’ is a giant combination lock where you have to change the numbers to the correct code to open the doors. This I think, is a fantastic idea. It looks good and is a very nifty little feature that helps set this maps ‘council room’ apart from those of other clan themed maps.

One other small, but clever idea are the little signs on the floor in various places instructing you not to stand there. Why? Well, because they are teleporter pads! When you use a teleporter (of which there are quite a few in the map) you will land on one of these pads, obviously you don’t want someone else to be stood there when you teleport in, otherwise you will crush them, sending them to an untimely demise. These notices are a clever little feature which should prevent people from being killed unnecessarily whilst on this map! (Health and Safety for the win!…)

There are quite a few other features here as well, but it would take too long to mention them all, besides I want to leave something for you guys to discover for yourselves! wink

As for improvements, well to be honest there isn’t much I can think of that could be improved here. I would suggest though, if there is ever another version made of this map, that you add some more duel rooms, because one really isn’t enough to be honest. Other than that, I did notice a few missing textures, but these were few and far between and weren’t that noticeable anyway.

Overall then an excellent map here, one that I wish had been around when I was in a clan; we could have used this kind of map for clan rank trials and such! If you are a clan leader looking for a new map or just like the look of this map, then be sure to give it a download!

New Textures: Yes
New Sounds: Yes
New Music: Yes
Bot Routes: No
Game Types: FFA, TFFA

~Nozyspy~

For a sneak peek, why not check out the trailer below?





Terminative 3 Home (2.0) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Terminative 3 Home (2.0) - Readme  
Readme File:
//////////////////////////////
// //
// T3Home2 //
// ===================== //
// by T³Malak //
// 12th May 2009 //
// //
////////////////////////////

MAPPED BY T³Malak
DESIGNED BY T³Malak and T³Hugo
MSN: kisdiszno@hotmail.com
X-Fire: T³Malak

==========================
Terminative 3 & JK Series
==========================

Terminative 3 Community Website:
http://www.terminative3.netgoo.org

For proper explanations of the t3home2 map (tools).
Register and join the Terminative 3 Community.

Request a temporarily Master Class training for your clan/team,
or become part of the JK Series JA+ Community (http://jkseries.net).

Find out more about our services on:

http://www.terminative3.netgoo.org
http://jkseries.net

========================
t3home UPGRADE: T3Home2
========================

New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: Yes
Gametypes: FFA, TFFA

Brush Count: 8159
Entity Count: 864
Build Time: About 2 months
Compile Time: 50 Minutes.

Features:
--------

- Basic and Advanced movement rooms and tools.
- Extention aiming tools.
- Improved looks.
- 2 more strafe jumping rooms (easy, medium, hard).
- New holograms.
- New movement patern rooms.
- New patern -> NPC tools.
- Multiple kyle kitting (dynamic arrow).
- Mysterious movement pit.
- New lighting and some small bugs got fixed.

The map was made for static (aiming and timing etc) and dynamic (NPC) training only. The making of a useful map was our goal, not to show any mapping skills.
We tried to create a suitable FPS so that everyone can use the map without having to have a super video card. Therefore the map looks a bit simple at some areas. Also I'm not a perfect mapper :P The map was created for the Terminative 3 Community.

================
CREDITS t3home2
================

- Loading screens made by T³Hugo.
- Training tools planned by T³Hugo.
- All wall texts based on T³Hugo ideas.
- Final visual director was T³Hugo as well.
- The Restricted Area Code System based on Szico VII's Atlantica map. Thx for it!
- All other scripts made by me (Malak).
- All not default models and textures are own work, if you want use they pls. let me know.
- T3 logos created by (Habib) & T³Hugo.

- Some of the static training tools were taken and modified from the dF / JKSeries saberacademy map and other destructive force maps created by Stealth, Leia and Hugo (http://jkseries.net/). The Mysterious pit was also taken and modified from the dF saberacademy map. Again http://jkseries.net. Go check out this community.

I learned all my mapping skills from the Map-Craft Community (www.map-craft.com). Thanks for your helps guys!

Beta Testers
-------------
T³Hugo

t3hmz_adds.pk3
--------------

Botroutes added
Colored texts added

by T³Doodle

Thanks for your patience guys!

Note from Hugo: Seriously, a big thanks to Malak again for putting so much time and effort into this second project :)
Terminative 3 is proud to have such a loyal member, map designer and server provider amoung us. And above all,
Malak is a great person and a good friend, so again, THANK YOU! - Hugo.

===================================================
Map Installation : Put the pk3 file (t3home2.pk3) into your Jedi Academy/GameData/Base directory, and you're all set to go! If you want additional coloured letters and bot routes in the map, then also add the t3homz_adds.pk3 file (recommended to add this file too).
===================================================

===================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
===================================================

Malak


----------
----------
----------
----------
----------
----------
----------
----------
----------

==================================
PREVIOUS VERSION: T3Home VERSION6
==================================

New Textures: Yes
New Sounds: Yes
New Models: Yes
New Scripts: Yes
Gametypes: FFA, TFFA

Brush Count: 3605
Entity Count: 902
Build Time: About 3 months
Compile Time: 35 Minutes.

Features:
--------

- Static training tools
- Various NPC's for aiming and airfighting practice
- Strafe jumping practice area with changeable distances
- Duel room

The map was made for static (aiming and timing etc) and dynamic (NPC) training only. The making of a useful map was our goal, not to show any mapping skills.
We tried to create a suitable FPS so that everyone can use the map without having to have a super video card. Therefore the map looks a bit simple at some areas. Also I'm not a perfect mapper :P The map was created for the Terminative 3 Community.

==========
CREDITS
==========

- Loading screen made by T³Hugo.
- Training tools planned by T³Hugo.
- All wall texts based on T³Hugo ideas.
- Final visual director was T³Hugo as well.
- The Restricted Area Code System based on Szico VII's Atlantica map. Thx for it!
- All other scripts made by me (Malak).
- All not default models and textures are own work, if you want use they pls. let me know.
- T3 logos created by Habib & T³Hugo.
- Some of the static training tools were taken and modified from the dF / JKSeries saberacademy map and other destructive force maps created by Stealth, Leia and Hugo (http://jkseries.net/).

I learned all my mapping skills from the Map-Craft Community (www.map-craft.com). Thanks for your helps guys!

Beta Testers
-------------
T³Hugo
T³LoK
T³Doodle

t3hmz_adds.pk3
--------------

Botroutes added
Colored texts added

by T³Doodle

Thanks for your patience guys!

Note from Hugo: MALAK WILL RULE THE GALAXY !!! (Most likely when I'm not around anymore :P ghihi :P).
No seriously, a big Thanks to Malak for putting so much time into this project :)

===================================================
Map Installation : Put the pk3 file (t3home.pk3) into your Jedi Academy/GameData/Base directory, and you're all set to go! If you want additional coloured letters and bot routes in the map, then also add the t3homz_adds.pk3 file (recommended to add this file too).
===================================================

===================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
===================================================

Malak


Terminative 3 Home (2.0) - File Download Options  
Primary Download Locations:

 
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Terminative 3 Home (2.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 44 | Last comment: 08-03-2009 at 12:53

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - nice - Posted by: ACROBATc101 (Member) on 06-04-2009 at 07:46

 Expand#2 - Posted by: THEMAN88 (Member) on 06-04-2009 at 08:57

 Expand#3 - Posted by: MJarry (Member) on 06-04-2009 at 09:14

 Expand#4 - Awesome job! - Posted by: MrIco (Member) on 06-04-2009 at 10:11

 Expand#5 - Posted by: Scriber (Member) on 06-04-2009 at 10:56

 Expand#6 - Posted by: dontstopme (Member) on 06-04-2009 at 11:32

 Expand#7 - Posted by: MAR5 (Member) on 06-04-2009 at 12:20

 Expand#8 - Posted by: Kawasagi (Member) on 06-04-2009 at 13:32

 Expand#9 - Perfect for Train - Posted by: WannaBeKenobi (Member) on 06-04-2009 at 15:28

 Expand#10 - Posted by: StupidJedi (Member) on 06-04-2009 at 15:41

 Expand#11 - Posted by: MrIco (Member) on 06-04-2009 at 16:28

 Expand#12 - Posted by: 3161384324 (Member) on 06-04-2009 at 17:23

 Expand#13 - Awesome - Posted by: telenti (Member) on 06-06-2009 at 03:03

 Expand#14 - Very nice - Posted by: ObiWanKenody (Member) on 06-06-2009 at 07:54

 Expand#15 - Not bad, but one moment - Posted by: TrayFrost (Member) on 06-07-2009 at 07:15

 Expand#16 - Posted by: MrIco (Member) on 06-07-2009 at 16:28

 Expand#17 - Admin Code - Posted by: MrIco (Member) on 06-07-2009 at 18:20

 Expand#18 - Posted by: MrIco (Member) on 06-07-2009 at 18:42

 Expand#19 - Help for use it - Posted by: Kiskumen (Member) on 06-08-2009 at 03:36

 Expand#20 - Posted by: Ik0 (Member) on 06-08-2009 at 08:30

 Expand#21 - How to use tools and Admin Code#1 - Posted by: MrIco (Member) on 06-08-2009 at 10:49

 Expand#22 - Fixed - Posted by: MrIco (Member) on 06-08-2009 at 10:51

 Expand#23 - Posted by: Jedi_Mediator (Member) on 06-08-2009 at 10:55

 Expand#24 - hmmm - Posted by: TwinGhost (Member) on 06-12-2009 at 09:08

 Expand#25 - Posted by: Posezion (Member) on 06-12-2009 at 13:26

 Expand#26 - Posted by: MrIco (Member) on 06-12-2009 at 19:46

 Expand#27 - Posted by: MrIco (Member) on 06-12-2009 at 19:47

 Expand#28 - Posted by: MrIco (Member) on 06-12-2009 at 19:48

 Expand#29 - Posted by: Krattle (Member) on 06-15-2009 at 00:08

 Expand#30 - Posted by: Pande (Member) on 06-15-2009 at 00:12

 Expand#31 - Posted by: Rofl_Piglet (Member) on 06-15-2009 at 04:52

 Expand#32 - Posted by: MrIco (Member) on 06-15-2009 at 05:45

 Expand#33 - Posted by: MrIco (Member) on 06-15-2009 at 07:55

 Expand#34 - Seriously yes - Posted by: Elsavira (Member) on 06-15-2009 at 07:57

 Expand#35 - Posted by: Mikouen (Member) on 06-15-2009 at 08:01

 Expand#36 - Posted by: Mikouen (Member) on 06-15-2009 at 08:03

 Expand#37 - Posted by: MrIco (Member) on 06-15-2009 at 08:17

 Expand#38 - Posted by: Mikouen (Member) on 06-15-2009 at 08:39

 Expand#39 - Posted by: MrIco (Member) on 06-15-2009 at 08:59

 Expand#40 - Posted by: NOZYSPY (Jedi Knight Files Staff) on 06-17-2009 at 23:12

 Expand#41 - Posted by: MrIco (Member) on 06-18-2009 at 08:18

 Expand#42 - Posted by: D_J_Avenger8 (Member) on 06-21-2009 at 18:24

 Expand#43 - Posted by: LegendarySanin (Member) on 08-01-2009 at 13:08

 Expand#44 - Posted by: Pande (Member) on 08-03-2009 at 12:53



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