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Jedi Knight 3: Jedi Academy Downloads > Maps > Free For All:
Silent Duel
Filename: silent_duel.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
4.75 MB
W4rbird
210
03-09-2007
Maps > Free For All


Average User Rating: 7.9
Number of Votes: 29
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Silent Duel - File Description  


Description:
Firstly, before I begin the review, I would just like to note that the author did indeed submit screenshots. However, they were all attached to the email seperately, so I opted not to use them and take my own rather than spend a ridiculous amount of time downloading large JPG files one-by-one from an incredibly slow mailserver. Just thought I should point that out, since the author seems to have a case of OCD in regards to screenshots.

Anyway, this map is pretty basic, and has a few positives with just as many negatives.

I'll start with the good aspects.

It's quite spacious, providing adequate room for a guns battle. The map's design is generally simple, and more gameplay-oriented than style-oriented. Gameplay without the fuss, one might say. There's a good amount of open space for battle, but at the same time the map packs in some closed areas and plenty of cover too.

The author has displayed a good control over Radiant, using several techniques to make the map look the part of an abandoned factory room. There are several burning consoles, as well as a blown-out window, which I think is a nice touch.

Now, a quick summary of the negatives, and my suggestions on dealing with them.

- Texture control - there is none. Textures have just been applied and left as-is. In Q3 engine games, that's a big mistake to make, since its basic texture application processes are essentially terrible.
- Entity lighting has been used exclusively, and it gives the map a uniform brightness (as well as being plain obvious anyway). This detracts heavily from the visual appeal.
- The architecture on many things is just plain weak - mostly on the "control panels" on the walls. Take a look - you'll see what I mean. It's one thing to be able to clip a brush, it's another thing entirely to be able to make it look good.
- Too many dead ends. There's only one way into a room, and only one way out. This screws the map over as far as gameplay is concerned, because there's no gameflow. Always, *always* leave the player with somewhere to go. I'd suggest playing Q3A or UT99 and gaining a few ideas about how to maintain gameflow in DM/FFA gametypes.

Not a bad map, but the author needs to get more practice in with Radiant and really learn about the different aspects of mapping - both technical, design and theoretical - in order to improve.

~ Kouen

Bot Routes: Yes
Custom Sounds: No
Custom Textures: Yes
Custom Models: No



Silent Duel - Screenshots  
Screenshots:
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Silent Duel - File Download Options  

Primary Download Locations:
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Silent Duel - Readme  
Readme File:
***********************************
A Jedi Knight: Jedi Academy Map
***********************************
TITLE: Silent Duel
AUTHOR: W4rbird
E-MAIL: warbird1@interia.pl

FILENAME: silent_duel.zip
FILESIZE: 4,77 MB
DATE RELEASED: 4th March 2007

CREDITS: obviously LucasArts Ltd. and Raven Software.

INSTALLATION INSTRUCTIONS: Unpack .pk3 file into your /Base folder.

DESCRIPTION: A map good for FFA (up to 8 players) and duel alike. Everything is set in silent, 'industrial' building, so the atmosphere is rather moody or dull.
Enjoy.

New textures: No
New sounds: No
New music: No
Game type(s): DUEL & FFA (multiple gamemode)
New effects: Yes
Bot support: Yes

====================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED OR SUPPORTED BY ACTIVISION, RAVEN OR LUCASARTS ENTERTAINMENT COMPANY LLC (OR ID SOFTWARE :P). ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR IT'S LICENSORS.
====================================================================


Silent Duel - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 3 | Last comment: 04-11-2007 at 09:50

 #1 - 03-10-2007 at 10:01
W4rbird
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
This map can also be played in duel mode as well, should be put in 'Multiple gamemodes' category.

The map was my last call in JKA (or JO) modding. Bye!

~W4rbird

 #2 - :'-( - Boo-Hoo-Hoo - 04-09-2007 at 07:51
Iron_Greedo
Joined: April 2nd, 2007
Posts: 52
Awww man W4rbird is leaving Cry This map Rocks Why do you have to leave W4rbird?!?Cry

 #3 - 04-11-2007 at 09:50
W4rbird
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
I'm tired....
Wanna try my strenght at other FN sites.



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