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Jedi Knight 3: Jedi Academy Downloads > Maps > Duel:
Orbital Extreme (1.0)
Filename: o_extreme.zip


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4.02 MB
1.0
GothiX
http://www.digitalcore.tk
3079
12-04-2003
Maps > Duel


Average User Rating: 8
Number of Votes: 25
Related Files:
Latest 5 Maps > Duel:
- Arkham Asylum (1.0)
- Malevolence (1.0)
- Duel Taris
- Arena of Saint Fire
- Duel Fall v2

2 Other Files by GothiX:
- Mustard
- PeanutButter


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Orbital Extreme (1.0) - File Description  


Quality: 9
Creativity: 10

Overall Rating: 9.5

Description:
GothiX is someone who loves meshes and this map shows that, there are very few brushes in this map that aren't meshes!

This is a nice map, very visually pleasing. It's hard to say much else about it as this is a true duel map, one area that was focused on in order to allow for 2 people to battle it out. What I will say though is the use of curves on this map is beautiful, very art deco, it's futuristic while holding an edge of contemporary due to the smoothness of it all.

There is a bit of an FPS drop in this map because of the volume of patches and people with low end graphics cards will struggle with it. Saying that...people with high end graphics cards are struggling to get JA running from time to time!

The only thing I would like to see changed is the tubes emitting a small amount of blue light just to give it some natural ambience.



Orbital Extreme (1.0) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge


Orbital Extreme (1.0) - Readme  
Readme File:
2 December 2003
================================================================
Map Name : Orbital Extreme
Author : GothiX
Email Address : gothicx3@hotmail.com
Website URL : http://www.digitalcore.tk
Map description : In the galaxy's Outer Rim, in the middle of space, an ancient
structure floats around. It was built by the loyal followers of
Exar Kun, and now re-discovered, only to become a place of
entertainment; an orbital arena of extreme fighting..

Other info : This is my second released map, and myfirst map for Digital Core.
Be sure to watch out for more 1337 DC mapzzz!

Beta testers : Tito, Eldritch, Desostros, Storm Killer, Ghostwalker and Jin.
Additional Credits to : Flexor(Crystal Nova) for the incredible music.

================================================================
* Play Information *

New Sounds : YES (Music by Flexor (Crystal Nova) .)
New Skins : NO
New Objects : NO
Botroutes : YES

* Construction *
Brush Count : 288
Entity Count : 16
Base info : All from scratch.

Software used : GTK Radiant 1.3.13
Known Bugs : None, if there are any, be helpful and tell me!
Build Time : Approximately 2 weeks


* How to use this map *

Drop o_extreme.pk3 in your gamedata/base folder, load up Jedi Academy and get ready for
some good old fragging!

*Other info*

I hope and think you will all enjoy this map,it’s worth the download.
Thanx,and watch out for more 1337 DC mapzzz.

-Gothix (Gothicx3@hotmail.com).


* Copyright / Permissions *

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC.
ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

If you want to use this map in any mod, TC or other form of release, please ask me first.


Orbital Extreme (1.0) - File Download Options  
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Orbital Extreme (1.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 12 | Last comment: 03-22-2008 at 14:19

 #1 - Posted by: Desostros (Member) on 12-04-2003 at 10:09
You know what i think about this map.Pure ownage.All i want to add is that I'm very glad to have you in Digital Core,and that I'm very pleased with your work.I say,keep it up man! smile
10/10

-Deso


 #2 - :D - Posted by: BXpress (Member) on 12-04-2003 at 10:25
and you know what i think too wink
10/10 !
great leveldesign...


 #3 - how big? - Posted by: Tightcorpse (Member) on 12-04-2003 at 11:10
This map looks A-mazing but its kinda cluttered judging by the shots, am i wrong?

 #4 - Posted by: gothicX (Member) on 12-04-2003 at 11:16
For as far as I can say, you're wrong. I made this map, trying to keep in mind to have enough space to duel. Also, Wade, the pipes do emit light - you just need to turn your Dynamic Glow back on!stick out tongue

 #5 - Posted by: Didimow (Member) on 12-04-2003 at 11:44
HOOOOLY MOLEY!! THIS MAP IS A CERTAIN 10/10/10!!!!!

HAVE A DONUT! HELL HAVE THREE!
Hmmm Donut!Hmmm Donut!Hmmm Donut!


 #6 - Posted by: Wade (Member) on 12-04-2003 at 11:47
You know my dynamic glow is on but faulty!!! Besides I said emit light stick out tongue As in they make the lightmap blue

 #7 - Posted by: Dannifilth (Member) on 12-04-2003 at 13:33
Nice work gothix every map from digital core i loved smile 10/10

 #8 - Posted by: lauser (Member) on 12-04-2003 at 17:36
Man why are you guys giving it FUUL marks? For eye candy again? Dissapointing to say the least. 8/10...why? HAVE YOU ACTUALLY PLAYED THE DAM THING? I'm sorry but I need more room to duel.

 #9 - Posted by: RodianFan (Member) on 12-04-2003 at 22:30
So, so gorgeous..........Cry Two Thumbs Up! 10/10

 #10 - Posted by: gothicX (Member) on 12-05-2003 at 04:06
Lauser, I'd like to know what you mean with "More room to duel", after all, I've tested this as a 6-player FFA, and even that worked fine.

 #11 - Posted by: ME21 (Member) on 03-05-2006 at 12:19
You got my Two Thumbs Up!Two Thumbs Up!Two Thumbs Up! on this! 5/5

 #12 - Um... - Posted by: Darth_Rannix (Member) on 03-22-2008 at 14:19
How do I put this nicely... Two Thumbs Up!Two Thumbs Up!Two Thumbs Up!



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