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Jedi Knight 3: Jedi Academy Downloads > Maps > Duel:
Orbital Extreme (1.0)
Filename: o_extreme.zip


Size:
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4.02 MB
1.0
GothiX
http://www.digitalcore.tk
3345
12-04-2003
Maps > Duel


Average User Rating: 8
Number of Votes: 26
Related Files:
Latest 5 Maps > Duel:
- (MKBK) Mon Calamari Duel Base (1.0)
- Korribound
- Korriban Arena [Fixed] (1.1)
- Korriban Arena
- Duel Fall Revised (1.0)

2 Other Files by GothiX:
- Mustard
- PeanutButter


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Orbital Extreme (1.0) - File Description  


Quality: 9
Creativity: 10

Overall Rating: 9.5

Description:
GothiX is someone who loves meshes and this map shows that, there are very few brushes in this map that aren't meshes!

This is a nice map, very visually pleasing. It's hard to say much else about it as this is a true duel map, one area that was focused on in order to allow for 2 people to battle it out. What I will say though is the use of curves on this map is beautiful, very art deco, it's futuristic while holding an edge of contemporary due to the smoothness of it all.

There is a bit of an FPS drop in this map because of the volume of patches and people with low end graphics cards will struggle with it. Saying that...people with high end graphics cards are struggling to get JA running from time to time!

The only thing I would like to see changed is the tubes emitting a small amount of blue light just to give it some natural ambience.



Orbital Extreme (1.0) - Screenshots  
Screenshots:
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Orbital Extreme (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Orbital Extreme!



Orbital Extreme (1.0) - Readme  
Readme File:
2 December 2003
================================================================
Map Name : Orbital Extreme
Author : GothiX
Email Address : gothicx3@hotmail.com
Website URL : http://www.digitalcore.tk
Map description : In the galaxy's Outer Rim, in the middle of space, an ancient
structure floats around. It was built by the loyal followers of
Exar Kun, and now re-discovered, only to become a place of
entertainment; an orbital arena of extreme fighting..

Other info : This is my second released map, and myfirst map for Digital Core.
Be sure to watch out for more 1337 DC mapzzz!

Beta testers : Tito, Eldritch, Desostros, Storm Killer, Ghostwalker and Jin.
Additional Credits to : Flexor(Crystal Nova) for the incredible music.

================================================================
* Play Information *

New Sounds : YES (Music by Flexor (Crystal Nova) .)
New Skins : NO
New Objects : NO
Botroutes : YES

* Construction *
Brush Count : 288
Entity Count : 16
Base info : All from scratch.

Software used : GTK Radiant 1.3.13
Known Bugs : None, if there are any, be helpful and tell me!
Build Time : Approximately 2 weeks


* How to use this map *

Drop o_extreme.pk3 in your gamedata/base folder, load up Jedi Academy and get ready for
some good old fragging!

*Other info*

I hope and think you will all enjoy this map,it’s worth the download.
Thanx,and watch out for more 1337 DC mapzzz.

-Gothix (Gothicx3@hotmail.com).


* Copyright / Permissions *

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC.
ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

If you want to use this map in any mod, TC or other form of release, please ask me first.


Orbital Extreme (1.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 12 | Last comment: 03-22-2008 at 12:19

 #1 - 12-04-2003 at 08:09
Desostros
Joined: September 19th, 2003
Posts: 13
You know what i think about this map.Pure ownage.All i want to add is that I'm very glad to have you in Digital Core,and that I'm very pleased with your work.I say,keep it up man! smile
10/10

-Deso

 #2 - :D - 12-04-2003 at 08:25
BXpress
Joined: July 18th, 2002
Posts: 40
and you know what i think too wink
10/10 !
great leveldesign...

 #3 - how big? - 12-04-2003 at 09:10
Tightcorpse
Joined: October 23rd, 2002
Posts: 56
This map looks A-mazing but its kinda cluttered judging by the shots, am i wrong?

 #4 - 12-04-2003 at 09:16
gothicX
From:
Joined: August 4th, 2003
Posts: 215
For as far as I can say, you're wrong. I made this map, trying to keep in mind to have enough space to duel. Also, Wade, the pipes do emit light - you just need to turn your Dynamic Glow back on!stick out tongue

 #5 - 12-04-2003 at 09:44
Didimow
Joined: May 14th, 2003
Posts: 256
HOOOOLY MOLEY!! THIS MAP IS A CERTAIN 10/10/10!!!!!

HAVE A DONUT! HELL HAVE THREE!
Hmmm Donut!Hmmm Donut!Hmmm Donut!

 #6 - 12-04-2003 at 09:47
Wade
Joined: May 31st, 2002
Posts: 544
You know my dynamic glow is on but faulty!!! Besides I said emit light stick out tongue As in they make the lightmap blue

 #7 - 12-04-2003 at 11:33
Dannifilth
Joined: March 23rd, 2003
Posts: 68
Nice work gothix every map from digital core i loved smile 10/10

 #8 - 12-04-2003 at 15:36
lauser
From:
Joined: December 9th, 2002
Posts: 228
Man why are you guys giving it FUUL marks? For eye candy again? Dissapointing to say the least. 8/10...why? HAVE YOU ACTUALLY PLAYED THE DAM THING? I'm sorry but I need more room to duel.

 #9 - 12-04-2003 at 20:30
RodianFan
Joined: July 21st, 2003
Posts: 361
So, so gorgeous..........Cry Two Thumbs Up! 10/10

 #10 - 12-05-2003 at 02:06
gothicX
From:
Joined: August 4th, 2003
Posts: 215
Lauser, I'd like to know what you mean with "More room to duel", after all, I've tested this as a 6-player FFA, and even that worked fine.

 #11 - 03-05-2006 at 10:19
ME21
From: (Kentucky)
Joined: December 25th, 2005
Posts: 231
You got my Two Thumbs Up!Two Thumbs Up!Two Thumbs Up! on this! 5/5

 #12 - Um... - 03-22-2008 at 12:19
Darth_Rannix
From: (Barksdale AFB, LA)
Joined: March 22nd, 2008
Posts: 2
How do I put this nicely... Two Thumbs Up!Two Thumbs Up!Two Thumbs Up!



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