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| OJP Enhanced Pre 0.1.0 Trailer (Low Quality) - File Description |
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Description: Well, here's a trailer promoting the new version of OJP (That's Open Jedi Project for those who don't know ) Anyways, this does what it's supposed to do. It promotes the OJP project.
The trailer starts by going through a brief history of the Jedi Knight series, and during this time the entire film is in grayscale. However when it gets to the part about the OJP project, it turns to color. The movie goes around showing some of the things the OJP project can do. The main thing is a new saber combat system. No more hack'n'slash fighting! Yay!
Apparently, there is sound, but I just can't hear it. I know that this says to use QuickTime, but I used VLC Media Player. I hate QuicktTime.
~Zach
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|  | | OJP Enhanced Pre 0.1.0 Trailer (Low Quality) - Readme |  | Readme File: Filename: OJPe_pre010_lowq.mov (You will need Quicktime to play the movie)
Done by: UDM of the OJP Team, and proud of it too :). Visit us at http://ojp.jediknight.net, and our forums at http://lucasforums.com/forumdisplay.php?f=542
Made with: Fraps, Adobe Premiere, Photoshop
Description of trailer:
The trailer features scenes of OJP Enhanced 0.0.7 and 0.0.9 for Jedi Academy, to promote the big upcoming version 0.1.0.
Features the newest gameplay elements in OJP Enhanced, including:
- An almost revamped saber combat system
- Attack Fakes, a new form of saber control that improves on the freedom of saber handling
- Trueview mode
- And much more!
And what is OJP? Read below...
From http://ojp.jediknight.net:
The Open Jedi Project is a coding/modding collaboration with the intent of maximizing the features and fun factor for all Jedi Knight Academy (JKA) mods. We work together by contributing fun, interesting, and useful game features so that everyone can benefit.
We operate on what's basically an open source system. Open source basically means that the source code is freely available and accessible by all. See the "Using Our Work" section for details about rights and permissions.
Our design philosophy is to make everything as separated and customizable as possible to allow developers and players to choose what features they wish to use.
We currently have two distributions (gameplay/code changes), Basic and Enhanced. We also have two packs (non-gameplay related), Vehicles and Skins.
Basic has two main features. One is bug fixes and balance fixes, neither which will severely alter game play. They are designed to be the "unofficial patch" for bugs and game play problems. Basic can still be considered vanilla Jedi Academy. The other main feature is map enhancements. Things such as new entities, expanded AI, vehicles, scripting and effects system can allow mappers to create far more immersive and fun maps. Since Basic also aims towards recreating all the single player entities and code, it is possible for mappers to create full featured cooperative and single player games and levels using the multiplayer engine. This allows modders to make other enhancements such as new weapons, AI, etc., not possible using the single player engine.
Enhanced is a superset of Basic, meaning it has anything and everything included in the Basic distribution. The difference is that it adds many significant gameplay alterations. It is a playable mod, but also a code base for other developers. To decrease the possibility of mods based off Enhanced loosing originality, we are keeping our game play feature list generic and flexible. New features will be generic, expandable, and flexible so other developers can easily adopt them to their mods. It won't venture out side of Jedi Academy's principle game play, so there won't be anything that makes this drastically unique in terms of pure game play. Players get a full mod that shares the same basic principles and ideas that stock Jedi Academy offers. Developers get a solid, flexible code base that includes the basic, fundamental features you would want to find in most mods, allowing them to spend their time on what makes their work truly unique. An example of a feature for Enhanced would be an extended version of the player class system seen in Siege, one that is available in more game types, and is far more flexible."
We would like to sincerely thank the following people:
Sith-J-Cull (Episode III - Mustafar Duel/FFA map)
Gigon (AT-ST Duel map)
Raven, for the music and sounds. Those guys get the best people to make the best music :)
Lucasarts for Star Wars
And finally the usual...
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. |  |

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| OJP Enhanced Pre 0.1.0 Trailer (Low Quality) - File Download Options |
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Primary Download Locations:
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| OJP Enhanced Pre 0.1.0 Trailer (Low Quality) - User Comments |
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The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.
Total comments: 12 | Last comment: 07-08-2006 at 16:44 wow, this is going to be awesome!!
had one big gripe about this video. there's no sound. This could have been better with sound, at least.
turn your volume up on your PC, or update your version of quicktime... There does seem to be sound with this video 
Hey guys this is UDM. Yup there are sounds. Thanks for clarifying 
I hope you guys enjoy the trailer. Remember to watch it till the end, after the part where our website address shows up. There's a nice saber fight at the end. And don't forget to support our mod, OJP Enhanced version 0.1.0 will be released soon. Visit our forums to find out what's going on and actively take part in the discussions going on. Last but not least, version 0.0.9 is out now, so if you still own a copy of Jedi Academy, don't hesitate to download it. The sabering system is very different from JA's, so if you need help, our forums are open too!
Cheers folks, thanks again 
I hate QuickTime. I used VLC Media Player. Anyways, thank for clarifying, the review has been edited.
Thanks Datalord, I appreciate it 
though you should de-interlace your video and send a high res version.
looks like a nice mod
works fine in quicktime. but try to output in xvid next time if u can.
try fraps i hear its good for making vids.
To be honest, this is my first video compiled with Premiere, so I'm not familiar with codecs and configuration stuffs. I'm just doing what I see in most gameplay trailers. I'll try out xvid and release a hi-res version which works with Windows Media Player, most probably will release it by this weekend since I might want to add in a little more gameplay footage, and I think it's a better time to release too. Thanks again for the advice!
Yeah!
10/10 for the OJP team, it'll be interesting to finally get v 1.0!
but I cant wait for new version .. 
Great Job UDM. You ended up doing an even better job than I expected when you agreed to undertake this project. I look forward to more trailers from you if you're up to it.
Thoughs of you who haven't played this mod before, you can find whatever the newest version is at http://ojp.jediknight.net/ . The sabersystem may seems a bit awkward at first, but it's well worth the training. Be sure to read the saber manual in your Enhanced folder for those of you who down load it. It helps us vets not to have to answer quite as many noob questions, though we are still happy to answer them at the forums or online.
I can't see the vid. I got a message saying I would experience problems with the video because of a compressor that was not found. I only have audio.
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