[Register] [682282 Members] [223 Online; 105 Members, 118 Guests]  
Jedi Knight 3
File Search


Click Here for Advanced Search Options



Jedi Knight 3: Jedi Academy Downloads > Maps > Multiple Gamemodes:
Nirenne Station: High Orbit
Filename: nirenne.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
5.63 MB
Wedge2211
2630
09-19-2005
Maps > Multiple Gamemodes


Average User Rating: 8.6
Number of Votes: 35
Related Files:
Latest 5 Maps > Multiple Gamemodes:
- Labyrinth -Halloween Special- JKA EDITION (1.0)
- Nar Shadda Landing Zone 17
- Malachor V - v2
- One Slip (1)
- YavinBattle (2.1)

5 Other Files by Wedge2211:
- Bloodmine Shaft
- Gulf of Souls
- Corellian Platform Encounter
- FFA Oracle
- Tal Erulanei (JA)

 Join our Vent Server


 Site Info
 » Home Page
 » Latest Poll
 » Forums
 » JKFiles Uncut
 » Hall Of Fame
 » Modder Interviews

 The News
 » News
 » News Headlines
 » News Archive
 » Submit News

 The Files
 » File Browser
 » File Search
 » Submit Files
 » Submission Rules
 » Plagiarism Policy

 The PotD
 » Submit PotD
 » PotD Archive

 Jedi Knight 3
 » FAQ
 » Cheats
 » About JK3
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Skins
    - Scripts and Binds
    - Utilities
    - More...
 » Tutorials

 Jedi Knight 2
 » FAQ
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Models
    - Mods
    - Patches
    - Scripts & Binds
    - Skins
    - Utilities
    - More...
 » Tutorials

 The Community
 » Links
 » JK2 Forums
    - JK General
    - JK2 General
    - Modding & Editing
    - Clan Forum
    - Problems & Help
 » JK3 Forums
    - JK3 General
    - Modding & Editing
    - Clan Forums
    - Problems & Help

 The Site
 » About
 » Staff
 » Apply To Volunteer
 » Contact
 » Advertise
 » Link to us
 » Affiliate Program
 » Make Start Page




Nirenne Station: High Orbit - File Description  


Description:
NIRENNE STATION

"In the far future, a space station is constructed in high orbit over the gas giant Nirenne. This station serves as a research hub, maintenance dock, and loading/offloading facility, with many modules constructed for widely varying needs. This map covers an upper level of habitation modules and connector hubs as well as a lower level with a small maintenance facility and manipulator arm."

I was quite happy to see a map by Wedge, and "Nirenne Station" seems to be a great new addition to his already extensive collection of maps. This high orbit station has been created for the Map-Review geometry contest which has it's own set of specific rules. Basically, they were limited to 10 textures, and had to create their map within a fairly small area.

Architecture was a strong point in this map: wherever I looked, I could see detail. Wedge has gone to the extent of mapping out each individual key on the keyboards and the "On/off" switch on the moniters. Architecture on the whole was good, and relied little on textures. You could see the small indents in walls where detail has been added, all the small panels and more. The only small problem was that the sides of the moniters and keyboards had been clipped badly, meaning that you could actually walk through the side of them. Another issue that changed the gameplay fun was that the shafts where you're thrown upwards... didn't work. Sometimes they'd throw you up as expected but on occasion, you would become stuck underneath them. Overall however, it was amazing.

The lighting isn't particularly impressive, but it does the trick. Everything is brightly lit, like you'd expect a space station to be. You can see where you're going, even in the shadows underneath the panels at the bottom. Everything seems to be lit from somewhere - whether it's just reflected light or from some pale blue/green lights.

Although the use of textures has been restricted, wedge uses the few textures he has well. Together with architecture, the varied tones seem to work well together. In simplier terms, it looks good.

The atmosphere seems to be fairly good in this map, the bright lit corridors and simple textures give a real sense of a squeaky clean place. It really does look as if it's been left without use for a long time. Though as I was playing, I felt a bit like there was something missing in the map. After a while, I just guessed it was the lack of colour variation but something didn't seem quite up to Wedge's usual standards. Another nice feature I found interesting, which hadn't be used often, was the change of gravity levels. You seem to float a lot more in this level, as if gravity has a weaker pull on you - and sure enough, this IS a high orbit station platform so it's expected. It's refresing to see small details like this placed in maps.

I played this map in duel, with a friend. We found it fairly easy to find each other, although the malfunctioning connection shafts did give a bit of trouble at times. There was room to duel and the lower gravity gave a nice twist unexpectingly during combat at times. In general though, we found it to be great for duelling. As usual with Wedge's maps, gameplay seemed to be a focus, although the connection points really did give a bit of bother. Using guns to fight was equally as fun, and the weapon placement was fantastic.

In final, Wedge's latest work seems to be amongst some of his finer pieces, and definately worth keeping. He (as usual) provides great gameplay and combines it with a good theme.

My verdict: 8.5/10
- Oxyonagon



Nirenne Station: High Orbit - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Nirenne Station: High Orbit - Readme  
Readme File:
/---------------------------\
| JEDI ACADEMY MODIFICATION |
\---------------------------/

Title: Nirenne Station: High Orbit
Author: wedge2211
E-Mail: 06jps@williams.edu
Web: http://wso.williams.edu/~jshoer

-- General Information --

File Name: nirenne.pk3
File Size: some MB
Date Released: 2 Sep 2005

Description:
In the far future, a space station is constructed in high orbit over the gas giant Nirenne. This station serves as a research hub, maintenance dock, and loading/offloading facility, with many modules constructed for widely varying needs. This map covers an upper level of habitation modules and connector hubs as well as a lower level with a small maintenance facility and manipulator arm.

Gametypes: FFA, Duel, PowerDuel

-- Map Information --

Brushes: 6000+
Entities: several

Custom elements: New textures, shaders, and models
Music is Samual Barber's Adagio for Strings
'Majestic' textures courtesy of www.shaderlab.com
Other textures courtesy of NRG or public domain sources
A very tiny number of textures created/edited by me

Build time: Three weeks.

-- Notes --

You can ascend and descend the vertical shafts just by walking into them. On the bottom level, you don't need to jump or Force-jump; you'll be propelled upwards if you walk straight into the shaft entrance. I'm sorry to say that only the large "rear" shaft seems to work flawlessly for me...you might only be able to drop down the two smaller "side" shafts.

Gravity is a bit low on Nirenne Station. Enjoy the longer range on the repeater secondary fire!

This map is my entry to Map-Review's Mapping Challenge #3: JA Geometry Competition. Maps were limited to 1024x1024x2048 mapping space and 10 non-system, non-skybox textures, these were:

textures/colors/black
/colors/gray
/common/glass2
/majestic/base_flat_lt
/majestic/base/grooved
/tarsonis/metal_nonskid
/nirenne/cyan
/nirenne/white2
/nirenne/mottled_metal


Note on shaderlab textures ('Majestic'):

All content copyright © 2000-2003 Randy Reddig.

Usage and redistribution policy: Textures may be freely downloaded, modified, and used in free maps, mods or total conversions provided this copyright notice is left intact and a link to Shaderlab is provided in the credits or read-me file. Other non-commercial applications are considered on a case-by-case basis via e-mail. All other usage requires written permission.

Bulk redistribution or archival of the textures in any medium, digital or otherwise (except mapping packages for mods) is prohibited.

-- You-Know-What --

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


Nirenne Station: High Orbit - File Download Options  
Primary Download Locations:

 
Name:
Location:
Provided by:

Worldwide Mirror by FileFront
USA Central
FileFront.com

Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Nirenne Station: High Orbit - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 21 | Last comment: 12-15-2006 at 12:30

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - nice - Posted by: Watsit (Member) on 09-19-2005 at 12:37

 Expand#2 - Posted by: zero89 (Member) on 09-19-2005 at 15:45

 Expand#3 - Love IT. - Posted by: Patrick_H (Member) on 09-19-2005 at 17:14

 Expand#4 - gj...... - Posted by: JA_McV_Ali3n (Member) on 09-19-2005 at 20:20

 Expand#5 - awesome - Posted by: _Templar_ (Member) on 09-20-2005 at 18:51

 Expand#6 - Posted by: W4rbird (Member) on 09-21-2005 at 18:01

 Expand#7 - Posted by: W4rbird (Member) on 09-21-2005 at 18:13

 Expand#8 - Posted by: SkaterJohn16 (Member) on 09-21-2005 at 20:53

 Expand#9 - sweet - Posted by: robo85045 (Member) on 09-25-2005 at 11:27

 Expand#10 - Posted by: oxyonagon (Member) on 09-26-2005 at 13:31

 Expand#11 - Posted by: danieljubjub (Member) on 09-26-2005 at 20:01

 Expand#12 - Cool - Posted by: ConnorCXZchu (Member) on 09-26-2005 at 23:39

 Expand#13 - Posted by: Authuran (Jedi Knight Files Staff) on 09-27-2005 at 15:50

 Expand#14 - Posted by: Authuran (Jedi Knight Files Staff) on 09-27-2005 at 15:50

 Expand#15 - Posted by: DarthCyrax (Member) on 09-28-2005 at 09:20

 Expand#16 - Posted by: sithJculley (Member) on 10-01-2005 at 10:02

 Expand#17 - >>>It made my game crash!!! - Posted by: Mr_Smeagol (Member) on 12-23-2005 at 16:28

 Expand#18 - Posted by: Frogzilla (Member) on 03-19-2006 at 01:02

 Expand#19 - Posted by: Zeith (Member) on 09-23-2006 at 14:51

 Expand#20 - Posted by: RaGnOs_BleXeze_EMP (Member) on 10-21-2006 at 06:36

 Expand#21 - You Rock! - Posted by: Scum_Greedo (Member) on 12-15-2006 at 12:30



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

Game News

 Latest Files
 » Force Storm (1.0)
 » Shadowtrooper Res.. (V1)
 » Star Wars Movie .. (2nd)
 » The Dark Forest (v1)
 » Julio's Texture Overhau.. (Alpha Teaser (0.0.1))
 » Double-Cross on .. (1.1)
 » Hanziness.. (v0.4 FIXED)
 » Legacy of the Si.. (1.0)
 » Hanziness' Loading S..
 » Sai Saber (1.0)

 Latest News
 » Affiliated Clans Pag..
 » Weekly Poll Results ..
 » What do you think of..
 » Weekly Poll Results ..
 » That time again upda..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Jenova*Rebirth* is b..
 » Weekly Poll Results ..
 » FileFront Network In..

 Affiliates

 Visit us on ModDB:

Mod DB Top 100

 Link to us:

Link to JK2Files.com
Link to JK2Files.com

Check out our other
buttons here!


 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict
You got served by FN1 in 0.1363 seconds using 6 MySQL queries and 15 includes
Copyright © 2009 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Jedi Knight Files materials is subject to certain Terms & Conditions.
TM & © 2009 Activision. All rights reserved. Jedi Knight and related marks are trademarks of Lucas Arts Entertainment Company. © and TM 2009 Activision, Inc. All rights reserved.