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| Night City (Jedi Academy) - File Description |
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Description:
This is a nice little bespin themed map. It’s not too big, not too small. There are several quirks in it design wise, but overall it was nicely made. Let’s go over some of the quirks.
While the construction of the map is decent, the lighting in some areas is strange. Like the interior hallway is lighted purple. That’s just weird. From the movie, and from Jedi Outcast, I thought Bespin was more of a brown and whitish city, rather than a purple one. Anyways, other than the strange purple hallway, the map was pretty decent. The weapons were placed so you could easily get them, along with ammunition. Although…there were some areas of the map that looked like I was supposed to be able to get to them, but when I jumped towards them I hit a barrier…and died. When I jump on something that looks like there’s a ledge, there should be a ledge! Not an invisible barrier! Anyways, the barriers aside, I was able to get a nice rooftop sniper position with a view of basically the entire map. Anyways, my main qualms were with the ledges being blocked. But I have some small qualms with the bot routes. I was watching the bot, and it seemed to repeat one path a few times, then move on. So that could use a little tweaking. But it’s still a pretty neat map.
This is the Jedi Academy version of Night City. This took a little longer for me to load than a normal map, but it does work.
Bot Support: Yes
New Models: No
New Music: Yes
Gametypes: FFA, Team FFA
~Zach
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|  | | Night City (Jedi Academy) - Screenshots |  | Screenshots: |  |

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| Night City (Jedi Academy) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Night City (Jedi Academy) - Readme |  | Readme File: ***********************************
Jedi Knight: Jedi Academy
***********************************
TITLE: Night City
AUTHOR: John Didimiotis
E-MAIL: johnnydid@hotmail.com
FILENAME: nightcityJA.pk3
MOD TYPE: Map
FILESIZE: 20,027 kb
DATE RELEASED: 2 February 2007
CREDITS: I would give credits to anyone whose work I used or borrowed, including graphics and models (all thats in it is from JK2 and the music is John William's Anakin vs Obi-wan).
INSTALLATION INSTRUCTIONS: Extract nightcityJA.pk3 into the "Starwars Jedi Academy\GameData\Base" directotry.
DESCRIPTION: This is my first map. I have another version available for all the Jedi Outcast users out there.
It is a medium to large sized map with full bot support and has a cloud City theme.
COMMENTS: My little brother loves the map and I hope you like it to.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. |  |

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| Night City (Jedi Academy) - User Comments |
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The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.
Total comments: 13 | Last comment: 06-17-2007 at 00:13
Wadleedooman From: (Florida) Joined: February 6th, 2007 Posts: 215 | This was a decent map. I guess I'll keep this in my base for now.
I EXPECT GREAT THINGS FROM YOU JOHN DIDMIOTIS!
~He Who Waddles
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DarthTemplar From: (British Columbia) Joined: December 21st, 2005 Posts: 118 | Ive never seen someone make a jedi academy AND a jedi outcast version of their map. Definatly a rare sight. But since it doesnt have any screanies I wont download it right now. Maybe in the future when im increadably bored |
TeutonicKnight Joined: February 11th, 2007 Posts: 7 | yeah you really do ned to upload screenshots...
[As you can clearly see from the review, we can't upload screenshots. Please don't intentionally try to aggrivate us with such comments. Our nerves are frayed enough as it is. ~Inyri] |
red0r From: Joined: October 10th, 2006 Posts: 75 | oopps sorry didnt see that bit above.... |
W4rbird From: (Kolobrzeg) Joined: July 21st, 2005 Posts: 1169 | This is certailny decent, 9/10 and downloading. |
Wadleedooman From: (Florida) Joined: February 6th, 2007 Posts: 215 | On my first post, quote, "I'll keep this in my base for now," Unquote. Turns out this a permanant MUST HAVE in my base folder. Only Datalord has a point, purple hallways? Very nice map. When I saw the two vehicles (I forgot what they're called, I call 'em Twin-Riders) I thought I accidentally downloaded a custom vehicle. Pfft, just pieces of the environment. Good job, John Didimiotis. (Did I spell it right this time?)
~He Who Waddles. |
ilahim From: (ACT) Joined: February 16th, 2007 Posts: 2 | THIS IS AWSOME.. perfect size with perfect music.. it has a fun feel 2 it .... good areas for saber/gun batles and has great areas for pushin people off the edge... perfect map 10/10
PS: i like the purple hallway.. especially the tripmines |
boehlahz From: Joined: July 5th, 2006 Posts: 278 | IMO the music is not fitting at all to this map. This Bespin night map doesn't fit well with fast paced action music (the music is great, just not for this map). I had hoped it would more similar to the music from Anchorhead Slums map which is amazing and fits that map perfectly and would do so here as well. That aside this map is okay but I must say those invisible barriers are annoying. Why are they there?
Good work though 7/10   |
ilahim From: (ACT) Joined: February 16th, 2007 Posts: 2 | boehlahz, i thought the music suited it perferctly.. maybe its just a case of, u like it or u dont
MUSIC ROCKS 
ONCE AGAIN 10/10 |
SkarTheSatanicRPer From: Joined: January 13th, 2007 Posts: 100 | Why is it purple? (Nothing against purple, it is my favorite color after all). |
JDidi From: (Canberra ACT) Joined: June 15th, 2007 Posts: 1 | What does everybody have against purple anyway?? |
Greekboi_mihali From: (Canberra) Joined: June 15th, 2007 Posts: 4 | Prety good map for a beginner.. i dont really see anything weird about the purble hallway.. would had been beta if it were blue + white lol.... 
keep up the good work...
9/10.. nice map..
Greek Pride World Wide!!!!! |
Greekboi_mihali From: (Canberra) Joined: June 15th, 2007 Posts: 4 | After playing this map after a while.. i noticed the invisable waslls blockin ledges as data lord had stated.. next time you make a map.. plz dont them in lol.. nw to some positive comments.. the weapon placement is excelent.. especially the tripmines in the corridor.. when i play with bots i get heaps of kills.. 
hey just a question.. are you working on another map.. coz if it is this good.. i will download it.. nice work mate
Greek Pride World Wide!!!!! |
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