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Jedi Knight 3: Jedi Academy Downloads > Maps > Free For All:
KashT-228
Filename: kasht228.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
8.5 MB
[KoI]Immenor
902
09-09-2005
Maps > Free For All


Average User Rating: 8.3
Number of Votes: 23
Related Files:
Latest 5 Maps > Free For All:
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1 Other Files by [KoI]Immenor:
- Water Treatment Facility 26 (1.1)


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KashT-228 - File Description  


Description:
KashT-228 created by Immenor was designed for a recent map contest. The contest itself had specific perameters two of which were, the map had to be within a certain size, and the mapper could only use 10 textures.

Now, on to the map itself. This map is set on a moon built by miners. The actual structure of the map has three levels with lifts, stairs, and walkways connecting them in various sections of the map. The layout is really nice making for good game play, especially guns which I sooo can see playin on this. Before i forget, I wanted to comment on the music. It's Star Wars themed, but his choice was a good one. While checking this map out, I found myself moving faster and faster with the music lol.

Immenor did some impressive detail work in this map, one look at the screenshots will show ya that. It's always impressive to see a mapper put under restrictions, and still be able to produce somthing so good. I'd say my favorite part of the map.. well.. theres two. Outside in the cavern area was cool. The contrast from the mechanical/tech interior, and then stepping out into green grass with rain really added to the maps atmosphere. And.. yes lol.. I really liked the purple fog.

The fps here was not that bad. I ranged from 25 -60.. but mainly in the upper 50's. If you have a old machine, you may have some issues, but everyone else should be ok. With the detail work, moving parts, and other effects, the author must have done some nice hint work at the minimum.

Nice work Immenor! I can't wait to see your next map. This is one I will be keeping.

NEW MUSIC: yes
NEW TEXTURES: yes
NEW SHADERS: yes
NEW SOUNDS: yes
BOT SUPPORT: yes


~LK~



KashT-228 - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


KashT-228 - Readme  
Readme File:
MAP TITLE: KashT-228
GAMETYPES: FFA, Team FFA.
AUTHOR: [KoI]Immenor
E-MAIL: a-wing@c-a-n-y-o-n.com
WEBSITE: http://www.c-a-n-y-o-n.com
===================================================
FILENAME: KashT-228.pk3
FILESIZE: 8.6 mb
VERSION: 1.0
===================================================
NEW MUSIC: yes
NEW TEXTURES: yes
NEW SHADERS: yes
NEW SOUNDS: yes
BOT SUPPORT: yes
BRUSH COUNT: 12,208
ENTITY COUNT: 1,125
FINAL COMPILE TIME: way to long
===================================================
INSTALLATION INSTRUCTIONS: Place the file KashT-228.pk3 in your base folder. Base folder for windows is default installed to C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/Gamedata/Base. If you changed the installation path then you will know where it is located.
===================================================
DESCRIPTION: This map was created for a Geometry Competition at the site map-review.com
The rules of the contest were:
The map must be built inside a 1024x2048 box
Only 10 textures may be used
Unlimited shaders may be used
NOTE: The texture Basemetal4 and the texture Steel are the same texture. I earlier had another dark metal texture called Steel, but it brought me up to 11 textures, so, as I hurried to finish the map I replaced the steel texture with a duplicate of the basemetal4 texture so that I wouldnt have to find the 1000 places where I had applyed the Steel texture.
===================================================
When I started the contest, I had no clue what I should create... I had tried thinking of many things but never managed to grasp anything substantial. First I came up with the name KashT. Then the rest slowly fell into place in till I had a good theme to build on.
Heres the story behind the map:
KashT-228 is the code name for a moon. The moon was inhabited by miners recently, and they built a facility into the rocky surface of the moon. First they dug down in, and created a layer of buildings below the surface, then they slowly dug up creating canyons of rock leading down into the facility. Recently however after a great storm hit the moon and large amounts of the facility was abandoned, and the glass shielding the insides from the continues rain was smashed in.

===================================================
CREDITS: Credit to Lindsey, for getting me the very nice rock texture. Credit to the makers of Halo Soundtrack, for the music. Credit to Bungie for making the textures in Halo, I used 3 in this map. The lightpanels, the floor, and the metal walls.

===================================================
BUGS: The frame rate can be a bit iffy, especially in the middle of the map. I tried as best as I could to improve it, and I think I made some progress considering other areas jumped up to 40.
===================================================
MORE CONTACT:
AIM: Immenor
E-Mail: a-wing@c-a-n-y-o-n.com
MSN: a-wing@c-a-n-y-o-n.com
===================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, BIOWARE, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


KashT-228 - File Download Options  
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KashT-228 - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 9 | Last comment: 09-18-2005 at 16:53

 #1 - ooh - Posted by: Master_Yoshi (Member) on 09-09-2005 at 22:11
awesome map, I know a lot of people have been waiting for it :d

 #2 - wow - Posted by: SithLord_Jaden (Member) on 09-09-2005 at 22:12
Looks nice!

 #3 - nice! - Posted by: oasisX (Member) on 09-09-2005 at 23:53
nice immenor =)

 #4 - Yay - Posted by: HolyAngel (Member) on 09-10-2005 at 05:24
See Imm, you can do great thing. Stay with us please....anyways awesome map, what was the contest for? 10/10

 #5 - Posted by: Shadow_Knight_S (Member) on 09-10-2005 at 07:22
Imm, it's about damn time you released this. And I'll have to see how much you improved the FPS by (it wasn't too bad before, seeming I was averaging around 25)

 #6 - Posted by: OandO (Member) on 09-11-2005 at 11:19
Oh, and it was made on a mac. (+10 to score) 18/10

 #7 - Posted by: Immenor (Member) on 09-11-2005 at 12:18
smile - I forgot to put that in the readme, Made on macintosh. Yes that means radiant doesnt have mouse freelook for navigation in 3d view embarrasment

 #8 - Holy crap. - Posted by: Patrick_H (Member) on 09-15-2005 at 18:43
I didn't realize you made this in OS X Radiant. Extra points awarded for an already good map.

 #9 - Posted by: tom1969 (Member) on 09-18-2005 at 16:53
very good job there Im
have no time to check it out atm
tho a 10 here big grin




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