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Jedi Knight 3: Jedi Academy Downloads > Maps > Free For All:
GoldenEye Caverns (1.0)
Filename: goldeneye_caverns.rar


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30.2 MB
1.0
OmegaSigma
126
12-24-2011
Jedi Academy
Maps > Free For All


Average User Rating: 9
Number of Votes: 7
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GoldenEye Caverns (1.0) - File Description  


Description:
Bond fever seems to be brewing again these days.

Firstly, there is the announcement that the 23rd James Bond is still being made, then we find out it's called "Skyfall". Then comes the announcement of a HD version of last year’s Wii letdown, GoldenEye 007, being released on Xbox 360 and PS3, staring Daniel Craig, meaning a lack of Pierce Brosnan (Brosnan single handedly made GoldenEye awesome!).

Oh don't be fooled. GoldenEye 007 Reloaded was a complete shambles too, but at least Activision we're willing to try to bring the classic N64 game to us in some way, even though it had to be in the form of a shell of its former self. Don't worry though, as this mod is based on the excellent N64 original.

I got a real sense of nostalgia when playing on this map, mostly because, my N64 isn't able to run any games anymore, which means a lack of GoldenEye 007. Kind of smells like burnt toast when trying to run a game on the old girl now. frown
GoldenEye 007 N64 was not only famous for making FPS's on consoles successful, but also for its outstanding multiplayer mode. "Complex" was always my favourite map, but "Caverns" was a very close second also. And without ripping textures from the original game, this mod has turned out to be a rather good looking recreation of it.

Also included in this package, is some original weapon sounds and music from the N64 game. I just wish that some guns could've made an appearance aswell. Feels a bit odd to hear a blaster use Berretta 9MM sound effects! smile This would've been the perfect opportunity to introduce Francisco Scaramanga's Golden Gun (The Man With The Golden Gun, 1974) into JKA, as it was included in the multiplayer for the original N64 game. But alas, it wasn't meant to be. Anyway, a new intro screen makes an appearance too, as well as original N64 menu sounds.

Bot support would've made it perfect though.

Bot Support: No
New Textures: No, except for exploding barrels
New Sounds: Yes
New Music: Yes
Game Types: FFA, TFFA


-SuperSmeg

(PS: The "no route" issue seems to be popping up again. Let me know in the comments if it happens here, and I'll go and fix it, aswell as all the latest files affected)



GoldenEye Caverns (1.0) - Screenshots  
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GoldenEye Caverns (1.0) - File Download Options  

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GoldenEye Caverns (1.0) - Readme  
Readme File:
TITLE: GoldenEye Caverns
AUTHOR: Omegasigma
E-MAIL: ajax860@hotmail.com
FILENAME:ge_watercaverns.pk3

Bot Support: no
New Textures: yes
New Sounds: yes
New Music: yes
Game Types: FFA
Eastereggs: 1

INSTALLATION INSTRUCTIONS: Unzip the ge_watercaverns.pk3 file into your base folder.
Optional: Unzip the ge_assets_v2.pk3 into your base folder

DESCRIPTION: James Bond is back, in the Nintendo 64 remake of Caverns, based apon
the classic game Goldeneye for the Nintendo 64. The caverns are in a cave region, near the
Goldeneye satalite control cradle, and main control room, All doors function as they did in
the classic N64 game, you have to press the "use/interact" button to open the doors, this
can provide many ambush oppertunities.

Credits:
BongoBob- For making the temple level which is what got me started on project GoldenEye
Szico VII- without your source files, I would have never learned as much as I did
Darth Zion- Helped me with scripting, fixing sounds, and various beta testing
Last Wish- Helped in my beta testing extensively, and gave me texturing tips.
RichDiesal - For your mapping tutorials
Graeme Norgate- without your music, GoldenEye wouldnt have been the same

BUGS: Multiplayer intro video sometimes loses sound.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY NINTENDO OR RARE


GoldenEye Caverns (1.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 2 | Last comment: 12-27-2011 at 15:14

 #1 - 12-25-2011 at 13:59
Dumah11523
From:
Joined: May 18th, 2010
Posts: 29
Looks nice, shame no bot support

 #2 - 12-27-2011 at 15:14
Omegasigma
From:
Joined: April 8th, 2006
Posts: 251
James Bond will return, the Guns of 007 will appear in the near future to give that true classic feeling (also after submitting ive notice some minor things I've forgotten)

Team FFA
Some minor details in the map were fixed
more caulking was done

PS as like the original "Bunker" level in the original N64 game, you can find in all my GoldenEye maps, a Casset tape of the movie, "Goldeneye"



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