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| Facility - File Description |
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Description:
I don't suppose I can persuade any of you to make a model of a Skaarj, can I? No? Oh well, can't blame a guy for trying.
This is a real treat for FFA fans, as Darth NormaN continues his recent streak of top-class maps with this little gem. Again, the style of the map reminds me of UT2004, hence the feeling of loss due to not having a Skaarj model or an ASMD shock rifle handy. Yet again, it's a well designed, complex map, and I'm struggling to believe that this was built in GtkRadiant - it truly looks UnrealEd quality.
The general theme of the map is an abandoned facility, which is conveniently laid out in a perfect setting for a tournament. Not to mention the liberal scattering of weaponry. It always creeped me out how buildings could be left in such a perfect state for people to run deathmatch competitions in. It's just too convenient...
We'll start with the grand tour. The first room seems to be some sort of storage room. There are two vats on either side filled with water, and other than that, the room seems empty and purpose-less. Nice environment for fragging. The weapons in this room are the thermal detonator, rocket launcher, concussion rifle, and tripmines. Not all are easy to find (but sadly, easier than they should be because of JKA's horrible floaty-gunny-spawn-point thing).
Going through the cleverly-designed door (which I thought was just there for decoration at first), you'll come out into a small hallway. This room has no real purpose other than to connect the two major rooms. You'll find a few more munitions in here, but nothing really significant. Now, onto my favorite room.
This last room is considerably more open than the previous two. As well as finding the more 'traditional' guns in here, you'll find plenty of space, and plenty of cover, for some serious gunplay. I found the architectural quality of this room to be very impressive.
Overall, I could find very few flaws, and the ones I did find were more personal preference than actual rational flaws. The only problem you may find is that the botrouting isn't high quality (NormaN admits this himself), and that your FPS may be slightly sub-par. If you're looking for a nice arena for guns and duels, then this is the map for you.
However, I do advise you to have a game with no force powers except Jump level 1 and guns only at least once - because in a map like this, it's great fun to play as if JKA was a traditional FPS.
~ Kouen
Bot Support: Yes
New Textures: Yes
New Music: No
New Models: No
Gametypes:
Free For All
Team Free For All
Duel
Powerduel
Recommended Players: 10-16
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|  | | Facility - Screenshots |  | Screenshots: |  |

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| Facility - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Facility - Readme |  | Readme File: ***************************
FACILITY v2.0 - JK3 map
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Author : Darth NormaN
e-mail : darth-norman@gmx.de
ICQ# : 262187088
Mapname : Facility
Filename : facility_v2.zip
Filesize : 3.64 MB
Releasedate : 04.08.2004
Gametypes : duel powerduel ffa teamffa (16 players supported)
Buildtime : about 1 month
Compiletime : 55 min
Tester : myself ;P
Brushes : ~4900
Entities : ~370
Botsupport : Yes but not good
New textures : Yes
New music : No (mp/MP_action4)
New models : No
Description - Facility
-------------------------------------------------------------------
* Updated version of Facility
* My fourth map ever,second for JK3
* Map for the contest sponsored by www.seb-crea.de
* duel powerduel ffa tffa for 16 players supported
Installation: -Easy!, put the .pk3-file into ...JediKnight:JediAcademy/GameData/base !
Enjoy and good playing on it!
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. |  |

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| Facility - User Comments |
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The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.
Total comments: 13 | Last comment: 06-05-2006 at 01:40
connerl92 From: Joined: November 24th, 2005 Posts: 35 | looks like somthing from DOOM 3 |
Devlin7 Joined: December 21st, 2005 Posts: 51 | no offence but focus on OOC swoop race |
Tapatio From: (Jalisco) Joined: May 31st, 2005 Posts: 98 | i thought it was goldeney 007 facility 
btw nice map |
Szico_VII From: (Bristol) Joined: November 22nd, 2003 Posts: 728 | it is essentially the ut2004 level, same design, same textures only thing thats off a bit is the lighting. |
Kouen From: Joined: September 14th, 2005 Posts: 1766 | You mean that map is from UT2004? 
That's sorta weird. It doesn't appear on my map list.
Argh! My UT2004 is broken! |
GalaxaR_Mace From: Joined: January 6th, 2005 Posts: 169 | glad u finally released this. and @ number 2 he is focusing on it these are maps he has had finished for a long time just has finally submitted them here |
GalaxaR_Mace From: Joined: January 6th, 2005 Posts: 169 | oh btw look at the release date
"Releasedate : 04.08.2004" |
combine_zefex From: (fjärås) Joined: September 15th, 2005 Posts: 83 | this looks like a map in Unreal Championship 2: The liandri conflict... it looks almost exactly the same... GJ!!! 9/10 |
Szico_VII From: (Bristol) Joined: November 22nd, 2003 Posts: 728 | Quote: You mean that map is from UT2004?
That's sorta weird. It doesn't appear on my map list.
it aint called facility in ut2004, thats why |
NOZYSPY (Staff) From: Joined: April 28th, 2003 Posts: 801 | Norman, i love your maps, i cannot believe how you manage to cram so much detail in You should be working for Raven hehe...
You must make us more, MOOREEEE!!! |
Omegamatt Joined: November 2nd, 2005 Posts: 683 | That's what happened to rgoer and Griffinclaw. People hired them based on their JK mods. Griffinclaw now works for Blizzard, but I can't remember who rgoer went to. |
Kouen From: Joined: September 14th, 2005 Posts: 1766 | Quote: it aint called facility in ut2004, thats why 
No doubt. But, having played Deathmatch almost religiously, I think I'd have recognised it. 
I got it now though. Reinstallation, ftw. |
vaderrocks From: (victoria) Joined: January 20th, 2006 Posts: 46 | { Please read rule #6. No advertising for other sites or forums. ~ Kouen}
{ Third warning. You'll be receiving a temporary comment ban. } |
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