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Jedi Knight 2: Jedi Outcast Downloads > Maps > Free For All:
Elite Council (1.0)
Filename: elite_council.zip


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22.07 MB
1.0
Orshay
http://clanelite.mforos.com
1273
09-03-2008
Maps > Free For All


Average User Rating: 6.4
Number of Votes: 25
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Elite Council (1.0) - File Description  


Description:
***WARNING*** This map does contain some flashing / strobing lights, be careful if you are sensitive to such!

Clan maps. Love them or hate them they are an integral part of the JKA and JK2 community. Some of the best mappers out there started off by making a map for the clan they were in (I know some personally) and they carried on from there and made some of the best maps around.

Personally I love clan maps; they always fascinate me. Unlike a normal map, a clan map is designed specifically with the needs of that particular clan in mind, which means they often have very unique or sometimes quirky features that you simply wont find on any other map. Personally I have great respect for clan maps as a form of level design, since they are so different from everything else.

Anyway, enough intellectual talk, letís get on with the review! stick out tongue

This particular clan map has been made by Orshay for the Elite Clan. Other than that I donít really know much about the clan, because their forums appear to be in Spanish, which I canít read! But as the author explains in his readme:

Quote:
This map is a Clan Council, which consists of a garden, lobby, Council Hall, duel room, rooms for members, swimming pool, changing rooms, bar and night-club, as well as many other elements.

First of all, there is a nice colonnaded walkway that leads into the main lobby area. The colonnade area uses textures from the Valley of the Jedi cut-scene level in JK2, which is good to see, since it seems to be pretty rare that these textures are actually used in maps. Paths to other parts of the map lead off from this lobby, which has a rather nice sculpture of the ĎJKí Jedi Knight Lightsaber symbol in the middle. I personally thought this was a very nice touch, and looked good too!

The main feature appears to be the gigantic swimming pool, which is obviously designed to be used for huge clan swimming parties, or something like that. Along the same theme, the changing rooms, including working showers are on one side of the pool. On the other side is a row of bedrooms for the clan members. Moving on we come to a large door which leads to the garden area, which seems to be something very frequently featured in clan maps.

Moving on again past the garden, and through another door, we come to the funky night-club area! Here we have a crazy multicoloured flashing disco floor on which to do your dancing. If you need music, well just press the button at one end, and it will start of some dance music! Lastly moving back into the main lobby area, there is an elevator that takes you to the upper level where you can walk on the balcony overlooking the pool. The balcony ends in a cool bar area, where you can grab a drink after doing all that swimming!

Go to the other side of the upper floor and you will find yourself in the two large towers. One contains a duel room, again with a button you can press to start off some suitable duel type music. The other one contains a cool looking council room, with some nice fountains and water underneath a glass floor!

All in all then, this contains most of the things you could need in a clan map. A big added advantage is that apart from the names above the bedroom doors, this map doesnít appear to contain any overt clan logos or insignia, so it could be used by anyone.

Now, things to work on. Personally I would like to see more architecture like in the colonnaded area infront of the lobby, I think that had a really nice feel about it. Also, a little thing that makes a big difference is the levelshot. Unfortunately this map doesnít have one, so I would definitely add one for next time, a good levelshot is important for a good first impression. Apart from that I would say to keep working on the detailing of the map, and to add new and interesting areas.

Overall a good job here, especially considering it is the authors first map! So well done there mate! smile

If you are in the Elite Clan, want a new map to explore or think this map might be good for your clan, then give it a download!

New Textures: Yes
New Sounds: Yes
New Music: Yes
Game Types: FFA, TFFA, Duel

~Nozyspy~



Elite Council (1.0) - Screenshots  
Screenshots:
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Elite Council (1.0) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Elite Council!



Elite Council (1.0) - Readme  
Readme File:
Introduction.


Credits:

Author: Orshay
Map: Elite Council.
Clan:] Elite [
New Textures: Yes, (Own (CO and plates) and maps Forest_House, Dmf_v2.)
New Sounds: Yes.

Description -------------------------------------------- ----- --------

Elite is a clan which formed in Version 1.03 of Jedi Outcast. We have significantly increased in size recently, despite the fact that JK2 is an old game, thanks to our good reputation for honest play.
This map is a Clan Council, which consists of a garden, lobby, Council Hall, duel room, rooms for members, swimming pool, changing rooms, bar and nightclub, aswell as many other elements. It's my first map and I hope it is enjoyed by both members of the clan and the rest of the JK2 community.


----- Installation -------------------------------------------- --------

Extract the zip in the folder ... Lucas Arts Game data Base.


Greetings ;). www.clanelite.mforos.com


Elite Council (1.0) - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 18 | Last comment: 04-14-2009 at 14:45

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Nice first map! - Posted by: agent_katarn (Member) - 09-03-2008 at 19:05

 Expand#2 - Posted by: seancsnm (Member) - 09-03-2008 at 21:26

 Expand#3 - Posted by: Bunuel (Member) - 09-04-2008 at 03:38

 Expand#4 - wow - Posted by: sprites (Member) - 09-04-2008 at 05:25

 Expand#5 - ooh - Posted by: MAR5 (Member) - 09-04-2008 at 07:13

 Expand#6 - ok... - Posted by: Clonehunter (Member) - 09-04-2008 at 14:09

 Expand#7 - Posted by: Clonehunter (Member) - 09-04-2008 at 14:27

 Expand#8 - cool! - Posted by: Nickd97 (Member) - 09-04-2008 at 16:11

 Expand#9 - Posted by: KaiStagon (Member) - 09-04-2008 at 18:44

 Expand#10 - Posted by: Orshay (Member) - 09-05-2008 at 16:12

 Expand#11 - why? - Posted by: Excalibur225 (Member) - 09-06-2008 at 04:00

 Expand#12 - Not Bad - Posted by: Daddy_Warbucks (Member) - 09-06-2008 at 13:27

 Expand#13 - oh - Posted by: Daddy_Warbucks (Member) - 09-06-2008 at 13:27

 Expand#14 - Posted by: Klinger14 (Member) - 09-07-2008 at 11:50

 Expand#15 - meh - Posted by: CrankCroco (Member) - 09-12-2008 at 10:25

 Expand#16 - THX - Posted by: RPG_Revan (Member) - 09-12-2008 at 14:19

 Expand#17 - forest house - Posted by: ACROBATc101 (Member) - 04-14-2009 at 09:22

 Expand#18 - Lightrefs map download link - Posted by: ACROBATc101 (Member) - 04-14-2009 at 14:45



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