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| Coruscant Stacked - File Description |
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Description: Now, this is a bit unusual... I actually grabbed a map file to review. Why? Because I wanted a good reason to play JA for a while. 
What we have here is a map with what seems to be two themes: One Coruscant, the other Quake. This map is an enclosed part of a building overlooking Coruscant. My first thought once I got in was that it was a pretty cool map, though the textures were a bit lacking in detail. They appeared to be just flat colors. However, the map's structure makes up for that in my mind. You'd prolly be moving too much in a true FFA to even really notice, anyway. There are multiple floors in this map, most of which are rather small and curvy, broken by either a ramp leading up to the next floor, a little jumppad to knock you up, down, or across, or a teleporter that brings you to another area of the map.
This map works nicely with saber duels or FFAs, but is much better for small to medium sized gun FFAs. There are plenty of places to run to, but enough empty spaces to make it a challenge getting from place to place with enemies about. It does fit a sort of Quake-ish theme, with it being a small map, yet with many areas to run to.
I'm rather certain that there was something else that I was going to mention, but I have now forgotten. Ah well, no matter. Though I would like to see some better textures in a new version of this, and perhaps some more areas to explore, this map is adequate for my slightly high standards for maps. Give it a download if you feel the same.
<|Ryojin|>
Bot Support: Nope
New Textures: Yep
New Models: Nope
New Music: Nope
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|  | | Coruscant Stacked - Screenshots |  | Screenshots: |  |   | 
|  | | Coruscant Stacked - Readme |  | Readme File: Readme File:
C O R U S C A N T S T A C K E D
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Author Information
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Author: acdcfanbill
Email Address: b_conn@hotmail.com
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File Information
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Title: Coruscant Stacked
File Name: ffa_stacked.pk3
Game Type: FFA, TFFA
New Textures: Yes
New Shaders: Yes
Bot Support: Nope, sry no one who would play this will ever need them.
Date Of Release: Jun 2007
Description: A level using basic textures only, this is inspired by
many pro q3 maps. I tried to throw aside the shackles of creating
in the Star Wars Universe and simply went for a good implementation
of a q3 inspired FFA/TFFA map. This is ment for small FFA's (2-4)
and TFFA of 1v1 or 2v2. Expect Jumppads and Teleporters Note the
lower teleporter randomizes between destinations while the upper
two are connected to one another.
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Installation Information
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Unzip the file ffa_stacked.pk3 to your gamedata\base directory.
The map should now be available under the FFA and TFFA multiplayer menus.
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Construction Information
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Number of Brushes: 1818
Number of Entities: 150
Compile Times: ~30 mins
Build Time: quite a few months, I worked on it off and on, sporatically
whenever i got inspired :) I finally got sick of seeing it on my hdd
and decided a fancy teleporter texture wasnt needed, so I kiced it out.
Build and Test Machine: AMD Athlon64 3500+, GeForce FX 5900 Ultra,
1024 MB PC3200 RAM, ASUS A8V-Deluxe MOBO, Win XP SP2
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Thanks:
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All the guys in lucasforums who made comments, suggestions, or flames.
Without you, I wouldn't be able to map anything like this :p
Also all those who have made a Jedi Academy map, customs still get
a bit of play :)
Tritoch who is great to bounce idea's off of, and who still creates
the best pugging custom maps :)
whoracle: tri, nico, sept, fm and any of you other fella's who may or
may not play on a regular basis. ;)
shulba and any of you other puggers that helped me out in any way or still play
the game.
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Copyright / Permissions
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Authors MAY NOT use the custom textures/shaders. Contact me for permission.
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.
You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line). |  |

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| Coruscant Stacked - File Download Options |
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Primary Download Locations:
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| Coruscant Stacked - User Comments |
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The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.
Total comments: 11 | Last comment: 06-11-2007 at 11:56 The map looks very Halo-ish. I like it.
7/10 
Ah, that's one of the thing I thought about while playing that map, but forgot... I thought the same. XD
Good to see other mappers following my example of more smaller gun play maps good job work on you're texturing though 7-10
Great looking map 9/10 
Any way to get on top of the roof via the elevator-shaft-like- thingy...(without no clip)?
I love Coruscant . What a lights! 10/10 for this map! 
Glad to see someone put my skybox to use. I commissioned a Croatian video game designer to make it for me, don't remember his name though. He worked on the Serious Sam series. Nice map, and again glad to see my skybox being put to good use.
This looks sweet, I'll DL it sometime when I don't already have 3 other things on the list 
I'll surely make a note of it being your skybox in my readme. I had gotten it in another map so I emailed the fellow who made it to see if I could use it. However I got no responce from him and was unsure if i should credit him or scrap the skybox. I decided to keep it cause it looked rather awesome. Hopefully you arn't too irked. 
-Any way to get on top of the roof via the elevator-shaft-like- thingy
nope, I wanted to add a little eye candy but keep the play as fair as posible, the roof is clipped.
this map liek tottally pwns liek. you know. this map gets 10/10 from me liek. cant wait to pwn all ya noobs on it liek.....
Eh, not bad. I'll give it a 8/10
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