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Jedi Knight 3: Jedi Academy Downloads > Maps > Capture the Flag:
Bespin Streets
Filename: icm_ctf3.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
1.86 MB
Ion
3523
07-10-2005
Maps > Capture the Flag


Average User Rating: 8.9
Number of Votes: 19
Related Files:
Latest 5 Maps > Capture the Flag:
- Bestine Praetorium
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- The Sith Cathedral
- Yavin Battle (v2.0)

3 Other Files by Ion:
- The Sith Cathedral
- Abandoned City of Antalya
- Atomic Division Station I-13


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Bespin Streets - File Description  


Description:
This file was submitted by Ion carrying the name Bespin Streets.


First thing, it's not that much fun testing a CTF map when your the only one testing it. Putting that aside, this map, Bespin streets is based on... can ya guess... yep, thats right, bespin. Ion has in my opinion done a very nice job with this map. This is a medium sized CTF map in reference to actual playable size in my opinion, and is relatively small in DL size. The FPS should be pretty good regardless of the type of cpu your running. The general layout is smooth flowing from one side to the other with simple, but effective architecture. The texturing was done really well, with few if any errors. Lighting as well was done fairly well. I looked around this map for a some time trying to find somthing wrong and couldnt. I do not know if this is a re-release or not (date on readme), but either way, if CTF is your game style, check this out! Nice job Ion. smile

Botroute: yes


- ~LK~



Bespin Streets - Screenshots  
Screenshots:
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Bespin Streets - File Download Options  

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Bespin Streets - Readme  
Readme File:
-GENERAL MAP INFORMATION-

Map Name : Bespin Streets
Author : Ion
Email Address : isaac.l.anthony [at] gmail [dot] com


Game type : Capture The Flag
Map description :

This is a large CTF Map that is constructed to resemble the great
CTF4 from Raven. It is Bespin themed, and incorperates many
aspects of CTF4. This level was built with two things in mind:
1.) Game play, and 2.) Fun game play. What is ment by those
is that I designed this map from trial and error with my previous
two levels. I discovered what works, and what doesnt. All of my
areas have special design elements in them to block VIS effectivly
so when testing this on my own, my FPS never dropped below 85, but
on a server, the lowest they go to is 50-60 with 8 players. The
fun gameplay aspect was the second in line for priorities. I have
designed this level to have optimal wall walks to get to places,
avoid death, & span the map quickly. Most wall walks were designed,
others were discovered acidently. But anyways, this level was a
blast to make, and it should be widly accepted since it has all
the elements of a great map. I would like to give a special thanks
to everyone at the Refresh and Chop Shop servers who helped make
this map what it is. Also, a great thanks for the refresh forums,
where all the design actually happened!

Enjoy!

================================================================
-MAP INFORMATION-

Editor Used : GtkRadiant-1.4
Number of Brushes : 2068
Number of Entities : 373
Build Time : About 4 Days
Compile Time : 35 Minutes
Average FPS : Center 90+
: Flag Bases 70-90
: Pathways 80-90
BSP File Size : 5.22 MB
PK3 File Size : 1.9 MB
Beta Testers : Silent Storm
Xanax
Book
OnlyOneCannoli
Rest of players of Refresh
Bot Support : Amidala

================================================================
-PLAY INFORMATION-

New Sounds : No
New Skins : No
New Objects : No
New music : No
New Textures : No
Bot Support : Yes

================================================================
-HOW TO USE THIS FILE-

extract icm_ctf3.pk3 into your base folder
(\..\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base), load with the ingame
menu.

Thank you everyone who made this map a great success, I couldnt have made this map with out
the great input provided by everyone that assited on the map. I hope to do it again soon!

-Ion

THIS LEVEL WAS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC.
ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


Bespin Streets - User Comments  
The following comments are owned by the user that posted them. Jedi Knight Files is not responsible for their content.

Total comments: 4 | Last comment: 09-12-2005 at 19:13

 #1 - 07-10-2005 at 23:42
Immenor
From: (Denver, CO)
Joined: April 26th, 2004
Posts: 83
Lookin good. To bad i hate jk2 bespin's textures, well all the bespin tex raven made, cus they tile so badly. frown

 #2 - nice - 07-11-2005 at 00:51
ArchonKaiser
From: (Kingston-Upon-Hull)
Joined: June 29th, 2005
Posts: 49
Nice work with the map Ion, even though I kinda grew tired of Bespin after soooo many LAN sessions on JK2.

 #3 - nice map - 07-11-2005 at 22:06
HornyToad
Joined: March 19th, 2003
Posts: 107
LK and other reviewers, just a small annoyance of mine if you don't mind, please, imho there's no need to start your reviews with the tag line "This file was submitted by " its frivolous. its true, i mean, its just not needed since the 1st thing we see when the page loads is the map's name and creator in the info box at the top of the page just under the banner, believe me we have enough time to read that info before the page is completly loaded waiting for the images to finish loading so we can scroll down to read the review.

Can't we just get into the review and read what this map is about plz wink ?

thanks, have a good day smile

ps: nice review, nice map , can't wait to play it !

 #4 - Hey, thats my name -_- - 09-12-2005 at 19:13
1on
From: (California)
Joined: June 28th, 2004
Posts: 5
Now i figured out why i had to settle with the 1 in my username ..



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